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#include "nsScreenManagerBeOS.h"
#include "nsScreenBeOS.h"


nsScreenManagerBeOS :: nsScreenManagerBeOS ( )
{
  // nothing else to do. I guess we could cache a bunch of information
  // here, but we want to ask the device at runtime in case anything
  // has changed.
}


nsScreenManagerBeOS :: ~nsScreenManagerBeOS()
{
  // nothing to see here.
}


// addref, release, QI
NS_IMPL_ISUPPORTS1(nsScreenManagerBeOS, nsIScreenManager)


//
// CreateNewScreenObject
//
// Utility routine. Creates a new screen object from the given device handle
//
// NOTE: For this "single-monitor" impl, we just always return the cached primary
//        screen. This should change when a multi-monitor impl is done.
//
nsIScreen* 
nsScreenManagerBeOS :: CreateNewScreenObject (  )
{
  nsIScreen* retval = nsnull;
  if ( !mCachedMainScreen )
    mCachedMainScreen = new nsScreenBeOS ( );
  NS_IF_ADDREF(retval = mCachedMainScreen.get());
  
  return retval;
}


//
// ScreenForRect 
//
// Returns the screen that contains the rectangle. If the rect overlaps
// multiple screens, it picks the screen with the greatest area of intersection.
//
// The coordinates are in pixels (not twips) and in screen coordinates.
//
NS_IMETHODIMP
nsScreenManagerBeOS :: ScreenForRect ( PRInt32 /*inLeft*/, PRInt32 /*inTop*/, PRInt32 /*inWidth*/,
                                       PRInt32 /*inHeight*/, nsIScreen **outScreen )
{
  GetPrimaryScreen ( outScreen );
  return NS_OK;
    
} // ScreenForRect


//
// GetPrimaryScreen
//
// The screen with the menubar/taskbar. This shouldn't be needed very
// often.
//
NS_IMETHODIMP 
nsScreenManagerBeOS :: GetPrimaryScreen(nsIScreen * *aPrimaryScreen) 
{
  *aPrimaryScreen = CreateNewScreenObject();    // addrefs  
  return NS_OK;
  
} // GetPrimaryScreen


//
// GetNumberOfScreens
//
// Returns how many physical screens are available.
//
NS_IMETHODIMP
nsScreenManagerBeOS :: GetNumberOfScreens(PRUint32 *aNumberOfScreens)
{
  *aNumberOfScreens = 1;
  return NS_OK;
  
} // GetNumberOfScreens

