#include "BooleanPropertyEditor.h"

#include <gtk/gtk.h>

namespace ui {

// Blank ctor

BooleanPropertyEditor::BooleanPropertyEditor ()
{
}

// Constructor. Create the GTK widgets here

BooleanPropertyEditor::BooleanPropertyEditor (Entity* entity, const std::string& name) :
	_entity(entity)
{
	_widget = gtk_vbox_new(FALSE, 6);

	GtkWidget* editBox = gtk_hbox_new(FALSE, 3);
	gtk_container_set_border_width(GTK_CONTAINER(editBox), 3);

	_checkBox = gtk_check_button_new_with_label(name.c_str());

	gtk_box_pack_start(GTK_BOX(editBox), _checkBox, TRUE, FALSE, 0);

	gtk_box_pack_start(GTK_BOX(_widget), editBox, TRUE, TRUE, 0);
}

}
