/**
 * @file r_lighting.h
 */

/*
 Copyright(c) 1997-2001 Id Software, Inc.
 Copyright(c) 2002 The Quakeforge Project.
 Copyright(c) 2006 Quake2World.

 This program is free software; you can redistribute it and/or
 modify it under the terms of the GNU General Public License
 as published by the Free Software Foundation; either version 2
 of the License, or(at your option) any later version.

 This program is distributed in the hope that it will be useful,
 but WITHOUT ANY WARRANTY; without even the implied warranty of
 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.

 See the GNU General Public License for more details.

 You should have received a copy of the GNU General Public License
 along with this program; if not, write to the Free Software
 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 */

#ifndef R_LIGHTING_H
#define R_LIGHTING_H

typedef enum {
	LIGHTING_INIT, LIGHTING_DIRTY, LIGHTING_READY
} lightingState_t;

/** @brief lighting structures contain static lighting info for entities */
typedef struct lighting_s {
	vec3_t shadowOrigin;
	lightingState_t state;
} lighting_t;

#define LIGHTING_MAX_SHADOW_DISTANCE 128.0

#endif
