Main Page Namespace List Class Hierarchy Alphabetical List Compound List File List Namespace Members Compound Members File Members Related Pages

# OgreSkeletonSerializer.h

Go to the documentation of this file.

    00001 /*
    00002 -----------------------------------------------------------------------------
    00003 This source file is part of OGRE
    00004     (Object-oriented Graphics Rendering Engine)
    00005 For the latest info, see http://www.ogre3d.org/
    00006
    00007 Copyright © 2000-2002 The OGRE Team
    00008 Also see acknowledgements in Readme.html
    00009
    00010 This program is free software; you can redistribute it and/or modify it under
    00011 the terms of the GNU Lesser General Public License as published by the Free Software
    00012 Foundation; either version 2 of the License, or (at your option) any later
    00013 version.
    00014
    00015 This program is distributed in the hope that it will be useful, but WITHOUT
    00016 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
    00017 FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
    00018
    00019 You should have received a copy of the GNU Lesser General Public License along with
    00020 this program; if not, write to the Free Software Foundation, Inc., 59 Temple
    00021 Place - Suite 330, Boston, MA 02111-1307, USA, or go to
    00022 http://www.gnu.org/copyleft/lesser.txt.
    00023 -----------------------------------------------------------------------------
    00024 */
    00025
    00026 #ifndef __SkeletonSerializer_H__
    00027 #define __SkeletonSerializer_H__
    00028
    00029 #include "OgrePrerequisites.h"
    00030 #include "OgreSkeleton.h"
    00031 #include "OgreSerializer.h"
    00032
    00033 namespace Ogre {
    00034
    00047     class _OgreExport SkeletonSerializer : public Serializer
    00048     {
    00049     public:
    00050         SkeletonSerializer();
    00051         virtual ~SkeletonSerializer();
    00052
    00053
    00061         void exportSkeleton(const Skeleton* pSkeleton, const String& filename);
    00062
    00070         void importSkeleton(DataChunk& chunk, Skeleton* pDest);
    00071
    00072         // TODO: provide Cal3D importer?
    00073
    00074     private:
    00075         Skeleton* mpSkeleton;
    00076
    00077         // Internal export methods
    00078         void writeSkeleton(const Skeleton* pSkel);
    00079         void writeBone(const Bone* pBone);
    00080         void writeBoneParent(unsigned short boneId, unsigned short parentId);
    00081         void writeAnimation(const Animation* anim);
    00082         void writeAnimationTrack(const AnimationTrack* track);
    00083         void writeKeyFrame(const KeyFrame* key);
    00084
    00085         // Internal import methods
    00086         void readBone(DataChunk &chunk);
    00087         void readBoneParent(DataChunk &chunk);
    00088         void readAnimation(DataChunk &chunk);
    00089         void readAnimationTrack(DataChunk &chunk, Animation* anim);
    00090         void readKeyFrame(DataChunk &chunk, AnimationTrack* track);
    00091
    00092         unsigned long calcBoneSize(const Bone* pBone);
    00093         unsigned long calcBoneParentSize(void);
    00094         unsigned long calcAnimationSize(const Animation* pAnim);
    00095         unsigned long calcAnimationTrackSize(const AnimationTrack* pTrack);
    00096         unsigned long calcKeyFrameSize(const KeyFrame* pKey);
    00097
    00098
    00099
    00100
    00101     };
    00102
    00103 }
    00104
    00105
    00106 #endif

Copyright © 2002-2003 by The OGRE Team
Last modified Sun Nov 28 19:48:47 2004