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# Ogre::D3D9GpuProgramManager Class Reference

`#include <OgreD3D9GpuProgramManager.h>`

Inheritance diagram for Ogre::D3D9GpuProgramManager:

[legend]
List of all members.

## Public Types

typedef std::set< String > | SyntaxCodes
typedef std::map< ResourceHandle, Resource * > | ResourceHandleMap
typedef MapIterator< ResourceHandleMap > | ResourceMapIterator

## Public Methods

| D3D9GpuProgramManager (LPDIRECT3DDEVICE9 device)
| ~D3D9GpuProgramManager ()
GpuProgramParametersSharedPtr | createParameters (void)
| @copydoc GpuProgramManager::createParameters
GpuProgram * | create (const String &name, GpuProgramType gptype, const String &syntaxCode)
| @copydoc GpuProgramManager::create
virtual Resource * | create (const String &name)
| Creates a new blank resource, compatible with this manager.
virtual GpuProgram * | load (const String &name, const String &filename, GpuProgramType gptype, const String &syntaxCode, int priority=1)
| Loads a GPU program from a file of assembly.
virtual void | load (Resource *res, int priority)
| Load a resource.
virtual GpuProgram * | loadFromString (const String &name, const String &code, GpuProgramType gptype, const String &syntaxCode, int priority=1)
| Loads a GPU program from a string of assembly code.
virtual const SyntaxCodes & | getSupportedSyntax (void) const
| Returns the syntaxes that this manager supports.
virtual bool | isSyntaxSupported (const String &syntaxCode) const
| Returns whether a given syntax code (e.g.
virtual GpuProgram * | createProgram (const String &name, const String &filename, GpuProgramType gptype, const String &syntaxCode, int priority=1)
| Create a new, unloaded GpuProgram from a file of assembly.
virtual GpuProgram * | createProgramFromString (const String &name, const String &code, GpuProgramType gptype, const String &syntaxCode, int priority=1)
| Create a GPU program from a string of assembly code.
virtual void | _pushSyntaxCode (const String &syntaxCode)
| Internal method for populating the supported syntax codes, called by RenderSystem.
Resource * | getByName (const String &name, bool preferHighLevelPrograms=true)
| Overrides the standard ResourceManager getByName method.
virtual Resource * | getByName (const String &name)
| Retrieves a pointer to a resource by name, or null if the resource does not exist.
virtual void | setMemoryBudget (size_t bytes)
| Set a limit on the amount of memory this resource handler may use.
virtual void | add (Resource *res)
| Add a resource to this manager; normally only done by subclasses.
virtual void | unload (Resource *res)
| Unloads a Resource from the managed resources list, calling it's unload() method.
virtual void | unloadAndDestroyAll (void)
| Unloads all Resources from memory.
virtual Resource * | getByHandle (ResourceHandle handle)
| Retrieves a pointer to a resource by handle, or null if the resource does not exist.
void | addSearchPath (const String &path)
| Adds a relative path to search for resources of this type.
void | addArchiveEx (const String &strName, const String &strDriverName)
| Adds an archive to the search path for this type of resource.
bool | _findResourceData (const String &filename, DataChunk &refChunk)
| Internal method, used for locating resource data in the file system / archives.
std::set< String > | _getAllNamesLike (const String &startPath, const String &extension)
| Returns a collection of files with the given extension in all resource paths, common and specific to this resource type.
ResourceMapIterator | getResourceIterator (void)
| Returns an iterator over all resources in this manager.

## Static Public Methods

GpuProgramManager & | getSingleton (void)
| Override standard Singleton retrieval.
GpuProgramManager * | getSingletonPtr (void)
| Override standard Singleton retrieval.
void | addCommonSearchPath (const String &path)
| Adds a relative search path for resources of ALL types.
void | addCommonArchiveEx (const String &strName, const String &strDriverName)
| Adds an archive to the search path for all resources.
std::set< String > | _getAllCommonNamesLike (const String &startPath, const String &extension)
| Returns a collection of files with the given extension in the common resource paths.
bool | _findCommonResourceData (const String &filename, DataChunk &refChunk)
| Internal method, used for locating common resource data in the file system / archives.
void | cleanupCommonArchive ()
| Cleans up the statics 'mCommonVFS' and 'mCommonArchiveFiles'.

## Protected Types

typedef HashMap< String, ArchiveEx * > | FileMap
typedef HashMap< String, Resource * > | ResourceMap

## Protected Methods

ResourceHandle | getNextHandle (void)
| Allocates the next handle.
void | checkUsage (void)
| Checks memory usage and pages out if required.

## Protected Attributes

LPDIRECT3DDEVICE9 | mpDevice
SyntaxCodes | mSyntaxCodes
| Supported program syntax codes.
FileMap | mArchiveFiles
ResourceHandleMap | mResourcesByHandle
ResourceMap | mResources
ResourceHandle | mNextHandle
size_t | mMemoryBudget
size_t | mMemoryUsage
std::vector< ArchiveEx * > | mVFS
| Collection of searchable ArchiveEx classes (virtual file system) for this resource type.

## Static Protected Attributes

FileMap | mCommonArchiveFiles
std::vector< ArchiveEx * > | mCommonVFS
| Collection of searchable ArchiveEx classes (virtual file system) for all resource types.
GpuProgramManager * | ms_Singleton = 0

## Member Typedef Documentation

typedef HashMap< String, ArchiveEx * > Ogre::ResourceManager::FileMap`[protected, inherited]`

| Definition at line 200 of file OgreResourceManager.h.

typedef std::map<ResourceHandle, Resource*> Ogre::ResourceManager::ResourceHandleMap`[inherited]`

| Definition at line 208 of file OgreResourceManager.h.

typedef HashMap< String, Resource* > Ogre::ResourceManager::ResourceMap`[protected, inherited]`

| Definition at line 201 of file OgreResourceManager.h.

typedef MapIterator<ResourceHandleMap> Ogre::ResourceManager::ResourceMapIterator`[inherited]`

| Definition at line 229 of file OgreResourceManager.h.

typedef std::set<String> Ogre::GpuProgramManager::SyntaxCodes`[inherited]`

| Definition at line 40 of file OgreGpuProgramManager.h.

## Constructor & Destructor Documentation

Ogre::D3D9GpuProgramManager::D3D9GpuProgramManager | ( | LPDIRECT3DDEVICE9 | device | ) |

| Definition at line 30 of file OgreD3D9GpuProgramManager.cpp.

Ogre::D3D9GpuProgramManager::~D3D9GpuProgramManager | ( |  | ) |

| Definition at line 39 of file OgreD3D9GpuProgramManager.h.

## Member Function Documentation

bool Ogre::ResourceManager::_findCommonResourceData | ( | const String & | filename,
|  | DataChunk & | refChunk
| ) | `[static, inherited]`

Internal method, used for locating common resource data in the file system / archives.

Remarks:
  This is a static version of _findResourceData specifically designed to only search in the common resource archives, and is therefore usable from non-ResourceManager subclasses.

Parameters:

  filename | File to find
  refChunk | Reference to a DataChunk object to fill with the data from the file

Returns:
  On success, true is returned

  On failiure, false is returned

Definition at line 294 of file OgreResourceManager.cpp.

References Except, Ogre::ResourceManager::mCommonArchiveFiles, Ogre::ResourceManager::mCommonVFS, and Ogre::String.

bool Ogre::ResourceManager::_findResourceData | ( | const String & | filename,
|  | DataChunk & | refChunk
| ) | `[inherited]`

Internal method, used for locating resource data in the file system / archives.

Parameters:

  filename | File to find
  refChunk | Reference to a DataChunk object to fill with the data from the file

Returns:
  On success, true is returned

  On failiure, false is returnec

Definition at line 212 of file OgreResourceManager.cpp.

References Except, Ogre::ResourceManager::mArchiveFiles, Ogre::ResourceManager::mCommonArchiveFiles, Ogre::ResourceManager::mCommonVFS, Ogre::ResourceManager::mVFS, and Ogre::String.

std::set< String > Ogre::ResourceManager::_getAllCommonNamesLike | ( | const String & | startPath,
|  | const String & | extension
| ) | `[static, inherited]`

Returns a collection of files with the given extension in the common resource paths.

Remarks:
  This is a convenience method to allow non-subclasses to search for files in the common paths.

Parameters:

  startPath | The path, relative to each common resource start, to search in (use "./" for the root)
  extension | The extension of file to search for.

Returns:
  A set of String filenames (it is a set because duplicates will be ignored)

Definition at line 255 of file OgreResourceManager.cpp.

References Ogre::ResourceManager::mCommonVFS, Ogre::String, and Ogre::StringVector.

std::set< String > Ogre::ResourceManager::_getAllNamesLike | ( | const String & | startPath,
|  | const String & | extension
| ) | `[inherited]`

Returns a collection of files with the given extension in all resource paths, common and specific to this resource type.

Parameters:

  startPath | The path, relative to each common resource start, to search in (use "./" for the root)
  extension | The extension of file to search for.

Returns:
  A set of String filenames (it is a set because duplicates will be ignored)

Definition at line 274 of file OgreResourceManager.cpp.

References Ogre::ResourceManager::mVFS, Ogre::String, and Ogre::StringVector.

virtual void Ogre::GpuProgramManager::_pushSyntaxCode | ( | const String & | syntaxCode | ) | `[virtual, inherited]`

| Internal method for populating the supported syntax codes, called by RenderSystem. Definition at line 137 of file OgreGpuProgramManager.h. References Ogre::String. Referenced by Ogre::D3D9RenderSystem::convertPixelShaderCaps(), Ogre::D3D9RenderSystem::convertVertexShaderCaps(), Ogre::D3D9RenderSystem::createRenderWindow(), and Ogre::GLRenderSystem::initGL().

void Ogre::ResourceManager::add | ( | Resource * | res | ) | `[virtual, inherited]`

Add a resource to this manager; normally only done by subclasses.

Definition at line 75 of file OgreResourceManager.cpp.

References Except, Ogre::Resource::getName(), Ogre::ResourceManager::getNextHandle(), Ogre::Resource::mHandle, Ogre::ResourceManager::mResources, and Ogre::ResourceManager::mResourcesByHandle.

Referenced by Ogre::Quake3ShaderManager::create(), Ogre::MaterialManager::create(), Ogre::MeshManager::createManual(), Ogre::HighLevelGpuProgramManager::createProgram(), and Ogre::ResourceManager::load().

void Ogre::ResourceManager::addArchiveEx | ( | const String & | strName,
|  | const String & | strDriverName
| ) | `[inherited]`

Adds an archive to the search path for this type of resource.

Remarks:
  Ogre can load resources from archives. This method adds the named archive to the search path for the type of resource managed by the specific resource manager. Archives are not searched for themselves so a complete path must be specified here (or relative to the current path). Archives take precedence over files in the filesystem.

Definition at line 188 of file OgreResourceManager.cpp.

References Ogre::ArchiveEx::getAllNamesLike(), Ogre::ResourceManager::mArchiveFiles, Ogre::ResourceManager::mVFS, Ogre::String, and Ogre::StringVector.

Referenced by Ogre::ResourceManager::addSearchPath().

void Ogre::ResourceManager::addCommonArchiveEx | ( | const String & | strName,
|  | const String & | strDriverName
| ) | `[static, inherited]`

Adds an archive to the search path for all resources.

Remarks:
  As ResourceManager::addArchive, except this archive is used for all types of resources, not just the type managed by the resource manager in question.

Definition at line 200 of file OgreResourceManager.cpp.

References Ogre::ArchiveEx::getAllNamesLike(), Ogre::ResourceManager::mCommonArchiveFiles, Ogre::ResourceManager::mCommonVFS, Ogre::String, and Ogre::StringVector.

Referenced by Ogre::ResourceManager::addCommonSearchPath().

void Ogre::ResourceManager::addCommonSearchPath | ( | const String & | path | ) | `[static, inherited]`

| Adds a relative search path for resources of ALL types. This method has the same effect as ResourceManager::addSearchPath, except that the path added applies to ALL resources, not just the one managed by the subclass in question. Definition at line 182 of file OgreResourceManager.cpp. References Ogre::ResourceManager::addCommonArchiveEx(), Ogre::convertPath(), and Ogre::String.

void Ogre::ResourceManager::addSearchPath | ( | const String & | path | ) | `[inherited]`

Adds a relative path to search for resources of this type.

Remarks:
  This method adds the supplied path to the list of relative locations that that will be searched for a single type of resource only. Each subclass of ResourceManager will maintain it's own list of specific subpaths, which it will append to the current path as it searches for matching files.

Definition at line 176 of file OgreResourceManager.cpp.

References Ogre::ResourceManager::addArchiveEx(), Ogre::convertPath(), and Ogre::String.

void Ogre::ResourceManager::checkUsage | ( | void |  | ) | `[protected, inherited]`

| Checks memory usage and pages out if required. Definition at line 170 of file OgreResourceManager.cpp. Referenced by Ogre::ResourceManager::setMemoryBudget().

void Ogre::ResourceManager::cleanupCommonArchive | ( |  | ) | `[static, inherited]`

Cleans up the statics 'mCommonVFS' and 'mCommonArchiveFiles'.

Required to reset Ogre, otherwise the containers are left with invalid pointers, which will lead to a crash as soon as one of the ResourceManager implementers (e.g. MaterialManager) initializes.

Definition at line 326 of file OgreResourceManager.cpp.

References Ogre::ResourceManager::mCommonArchiveFiles, and Ogre::ResourceManager::mCommonVFS.

virtual Resource* Ogre::GpuProgramManager::create | ( | const String & | name | ) | `[virtual, inherited]`

Creates a new blank resource, compatible with this manager.

Remarks:
  Resource managers handle disparate types of resources. This method returns a pointer to a valid new instance of the kind of resource managed here. The caller should complete the details of the returned resource and call ResourceManager::load to load the resource. Note that it is the CALLERS responsibility to destroy this object when it is no longer required (after calling ResourceManager::unload if it had been loaded).

Implements Ogre::ResourceManager.

Definition at line 57 of file OgreGpuProgramManager.h.

References Except, and Ogre::String.

Referenced by Ogre::GpuProgramManager::createProgram(), Ogre::GpuProgramManager::createProgramFromString(), Ogre::GpuProgramManager::load(), and Ogre::GpuProgramManager::loadFromString().

GpuProgram * Ogre::D3D9GpuProgramManager::create | ( | const String & | name,
|  | GpuProgramType | gptype,
|  | const String & | syntaxCode
| ) | `[virtual]`

| @copydoc GpuProgramManager::create Implements Ogre::GpuProgramManager. Definition at line 40 of file OgreD3D9GpuProgramManager.cpp. References Ogre::GPT_VERTEX_PROGRAM, Ogre::GpuProgramType, mpDevice, and Ogre::String.

GpuProgramParametersSharedPtr Ogre::D3D9GpuProgramManager::createParameters | ( | void |  | ) | `[virtual]`

| @copydoc GpuProgramManager::createParameters Implements Ogre::GpuProgramManager. Definition at line 35 of file OgreD3D9GpuProgramManager.cpp. References Ogre::GpuProgramParametersSharedPtr.

GpuProgram * Ogre::GpuProgramManager::createProgram | ( | const String & | name,
|  | const String & | filename,
|  | GpuProgramType | gptype,
|  | const String & | syntaxCode,
|  | int | priority = 1
| ) | `[virtual, inherited]`

Create a new, unloaded GpuProgram from a file of assembly.

Remarks:
  Use this method in preference to the 'load' methods if you wish to define a GpuProgram, but not load it yet; useful for saving memory.

  This method creates a new program of the type specified as the second parameter. As with all types of ResourceManager, this class will search for the file in all resource locations it has been configured to look in.

Parameters:

  name | The name of the program
  filename | The file to load
  syntaxCode | The name of the syntax to be used for this program e.g. arbvp1, vs_1_1
  gptype | The type of program to create

Definition at line 59 of file OgreGpuProgramManager.cpp.

References Ogre::GpuProgramManager::create(), Ogre::GpuProgramType, Ogre::GpuProgram::setSourceFile(), and Ogre::String.

GpuProgram * Ogre::GpuProgramManager::createProgramFromString | ( | const String & | name,
|  | const String & | code,
|  | GpuProgramType | gptype,
|  | const String & | syntaxCode,
|  | int | priority = 1
| ) | `[virtual, inherited]`

Create a GPU program from a string of assembly code.

Remarks:
  Use this method in preference to the 'load' methods if you wish to define a GpuProgram, but not load it yet; useful for saving memory.

  The assembly code must be compatible with this manager - call the getSupportedSyntax method for details of the supported syntaxes

Parameters:

  name | The identifying name to give this program, which can be used to retrieve this program later with getByName.
  code | A string of assembly code which will form the program to run
  gptype | The type of prgram to create.
  syntaxCode | The name of the syntax to be used for this program e.g. arbvp1, vs_1_1

Definition at line 68 of file OgreGpuProgramManager.cpp.

References Ogre::GpuProgramManager::create(), Ogre::GpuProgramType, Ogre::GpuProgram::setSource(), and Ogre::String.

Resource * Ogre::ResourceManager::getByHandle | ( | ResourceHandle | handle | ) | `[virtual, inherited]`

| Retrieves a pointer to a resource by handle, or null if the resource does not exist. Definition at line 151 of file OgreResourceManager.cpp. References Ogre::ResourceManager::mResourcesByHandle, and Ogre::ResourceHandle.

Resource * Ogre::ResourceManager::getByName | ( | const String & | name | ) | `[virtual, inherited]`

Retrieves a pointer to a resource by name, or null if the resource does not exist.

Definition at line 139 of file OgreResourceManager.cpp.

References Ogre::ResourceManager::mResources, and Ogre::String.

Referenced by Ogre::MaterialManager::create(), Ogre::FontManager::create(), Ogre::MeshManager::createBezierPatch(), Ogre::MeshManager::createManual(), Ogre::SceneManager::createSkyboxPlane(), Ogre::SceneManager::createSkydomePlane(), Ogre::TextureManager::load(), Ogre::SkeletonManager::load(), Ogre::MeshManager::load(), Ogre::DynLibManager::load(), Ogre::ArchiveManager::load(), Ogre::SceneManager::setSkyBox(), and Ogre::TextureManager::unload().

Resource * Ogre::GpuProgramManager::getByName | ( | const String & | name,
|  | bool | preferHighLevelPrograms = true
| ) | `[inherited]`

Overrides the standard ResourceManager getByName method.

Parameters:

  name | The name of the program to retrieve
  preferHighLevelPrograms | If set to true (the default), high level programs will be returned in preference to low-level programs.

Definition at line 89 of file OgreGpuProgramManager.cpp.

References Ogre::String.

ResourceHandle Ogre::ResourceManager::getNextHandle | ( | void |  | ) | `[protected, inherited]`

| Allocates the next handle. Definition at line 165 of file OgreResourceManager.cpp. References Ogre::ResourceManager::mNextHandle, and Ogre::ResourceHandle. Referenced by Ogre::ResourceManager::add().

ResourceMapIterator Ogre::ResourceManager::getResourceIterator | ( | void |  | ) | `[inherited]`

| Returns an iterator over all resources in this manager. Definition at line 231 of file OgreResourceManager.h.

GpuProgramManager & Ogre::GpuProgramManager::getSingleton | ( | void |  | ) | `[static, inherited]`

Override standard Singleton retrieval.

Remarks:
  Why do we do this? Well, it's because the Singleton implementation is in a .h file, which means it gets compiled into anybody who includes it. This is needed for the Singleton template to work, but we actually only want it compiled into the implementation of the class based on the Singleton, not all of them. If we don't change this, we get link errors when trying to use the Singleton-based class from an outside dll.

  This method just delegates to the template version anyway, but the implementation stays in this single compilation unit, preventing link errors.

Reimplemented from Ogre::Singleton< GpuProgramManager >.

Definition at line 36 of file OgreGpuProgramManager.cpp.

References Ogre::Singleton< GpuProgramManager >::ms_Singleton.

GpuProgramManager * Ogre::GpuProgramManager::getSingletonPtr | ( | void |  | ) | `[static, inherited]`

Override standard Singleton retrieval.

Remarks:
  Why do we do this? Well, it's because the Singleton implementation is in a .h file, which means it gets compiled into anybody who includes it. This is needed for the Singleton template to work, but we actually only want it compiled into the implementation of the class based on the Singleton, not all of them. If we don't change this, we get link errors when trying to use the Singleton-based class from an outside dll.

  This method just delegates to the template version anyway, but the implementation stays in this single compilation unit, preventing link errors.

Reimplemented from Ogre::Singleton< GpuProgramManager >.

Definition at line 32 of file OgreGpuProgramManager.cpp.

References Ogre::Singleton< GpuProgramManager >::ms_Singleton.

virtual const SyntaxCodes& Ogre::GpuProgramManager::getSupportedSyntax | ( | void |  | ) | const`[virtual, inherited]`

| Returns the syntaxes that this manager supports. Definition at line 92 of file OgreGpuProgramManager.h.

bool Ogre::GpuProgramManager::isSyntaxSupported | ( | const String & | syntaxCode | ) | const`[virtual, inherited]`

| Returns whether a given syntax code (e.g. "ps_1_3", "fp20", "arbvp1") is supported. Definition at line 77 of file OgreGpuProgramManager.cpp. References Ogre::GpuProgramManager::mSyntaxCodes, and Ogre::String. Referenced by Ogre::CgProgram::selectProfile().

void Ogre::ResourceManager::load | ( | Resource * | res,
|  | int | priority
| ) | `[virtual, inherited]`

| Load a resource. Resources will be subclasses. Reimplemented in Ogre::TextureManager. Definition at line 67 of file OgreResourceManager.cpp. References Ogre::ResourceManager::add(), Ogre::Resource::load(), and Ogre::Resource::touch(). Referenced by Ogre::OverlayManager::create().

GpuProgram * Ogre::GpuProgramManager::load | ( | const String & | name,
|  | const String & | filename,
|  | GpuProgramType | gptype,
|  | const String & | syntaxCode,
|  | int | priority = 1
| ) | `[virtual, inherited]`

Loads a GPU program from a file of assembly.

Remarks:
  This method creates a new program of the type specified as the second parameter. As with all types of ResourceManager, this class will search for the file in all resource locations it has been configured to look in.

Parameters:

  name | The name of the GpuProgram
  filename | The file to load
  gptype | The type of program to create
  syntaxCode | The name of the syntax to be used for this program e.g. arbvp1, vs_1_1

Definition at line 41 of file OgreGpuProgramManager.cpp.

References Ogre::GpuProgramManager::create(), Ogre::GpuProgramType, Ogre::GpuProgram::setSourceFile(), and Ogre::String.

GpuProgram * Ogre::GpuProgramManager::loadFromString | ( | const String & | name,
|  | const String & | code,
|  | GpuProgramType | gptype,
|  | const String & | syntaxCode,
|  | int | priority = 1
| ) | `[virtual, inherited]`

Loads a GPU program from a string of assembly code.

Remarks:
  The assembly code must be compatible with this manager - call the getSupportedSyntax method for details of the supported syntaxes

Parameters:

  name | The identifying name to give this program, which can be used to retrieve this program later with getByName.
  code | A string of assembly code which will form the program to run
  gptype | The type of prgram to create.
  syntaxCode | The name of the syntax to be used for this program e.g. arbvp1, vs_1_1

Definition at line 50 of file OgreGpuProgramManager.cpp.

References Ogre::GpuProgramManager::create(), Ogre::GpuProgramType, Ogre::GpuProgram::setSource(), and Ogre::String.

void Ogre::ResourceManager::setMemoryBudget | ( | size_t | bytes | ) | `[virtual, inherited]`

Set a limit on the amount of memory this resource handler may use.

Remarks:
  If, when asked to load a new resource, the manager believes it will exceed this memory budget, it will temporarily unload a resource to make room for the new one. This unloading is not permanent and the Resource is not destroyed; it simply needs to be reloaded when next used.

Definition at line 97 of file OgreResourceManager.cpp.

References Ogre::ResourceManager::checkUsage(), and Ogre::ResourceManager::mMemoryBudget.

void Ogre::ResourceManager::unload | ( | Resource * | res | ) | `[virtual, inherited]`

Unloads a Resource from the managed resources list, calling it's unload() method.

Remarks:
  This method removes a resource from the list maintained by this manager, and unloads it from memory. It does NOT destroy the resource itself, although the memory used by it will be largely freed up. This would allow you to reload the resource again if you wished.

  Permanently destroying the resource is, as mentioned in ResourceManager::create, the library user's responsibility.

Definition at line 105 of file OgreResourceManager.cpp.

References Ogre::Resource::getHandle(), Ogre::Resource::getName(), Ogre::Resource::getSize(), Ogre::ResourceManager::mMemoryUsage, Ogre::ResourceManager::mResources, Ogre::ResourceManager::mResourcesByHandle, and Ogre::Resource::unload().

Referenced by Ogre::SceneManager::createSkyboxPlane(), and Ogre::SceneManager::createSkydomePlane().

void Ogre::ResourceManager::unloadAndDestroyAll | ( | void |  | ) | `[virtual, inherited]`

Unloads all Resources from memory.

Remarks:
  Note that unlike ResourceManager::unload, Resource objects are DESTROYED as well as unloaded. This is because you are unlikely to be managing the deletion of the objects individually in this case.

Reimplemented in Ogre::D3D9TextureManager, and Ogre::GLTextureManager.

Definition at line 122 of file OgreResourceManager.cpp.

References Ogre::ResourceManager::mResources, and Ogre::ResourceManager::mResourcesByHandle.

Referenced by Ogre::BspResourceManager::load(), Ogre::D3DTextureManager::~D3DTextureManager(), and Ogre::ResourceManager::~ResourceManager().

## Member Data Documentation

FileMap Ogre::ResourceManager::mArchiveFiles`[protected, inherited]`

| Definition at line 205 of file OgreResourceManager.h. Referenced by Ogre::ResourceManager::_findResourceData(), and Ogre::ResourceManager::addArchiveEx().

ResourceManager::FileMap Ogre::ResourceManager::mCommonArchiveFiles`[static, protected, inherited]`

| Definition at line 37 of file OgreResourceManager.cpp. Referenced by Ogre::ResourceManager::_findCommonResourceData(), Ogre::ResourceManager::_findResourceData(), Ogre::ResourceManager::addCommonArchiveEx(), and Ogre::ResourceManager::cleanupCommonArchive().

std::vector< ArchiveEx * > Ogre::ResourceManager::mCommonVFS`[static, protected, inherited]`

Collection of searchable ArchiveEx classes (virtual file system) for all resource types.

Definition at line 36 of file OgreResourceManager.cpp.

Referenced by Ogre::ResourceManager::_findCommonResourceData(), Ogre::ResourceManager::_findResourceData(), Ogre::ResourceManager::_getAllCommonNamesLike(), Ogre::ResourceManager::addCommonArchiveEx(), Ogre::ResourceManager::cleanupCommonArchive(), Ogre::OverlayManager::loadAndParseOverlayFile(), Ogre::Quake3ShaderManager::parseAllSources(), Ogre::OverlayManager::parseAllSources(), Ogre::MaterialManager::parseAllSources(), and Ogre::FontManager::parseAllSources().

size_t Ogre::ResourceManager::mMemoryBudget`[protected, inherited]`

| Definition at line 215 of file OgreResourceManager.h. Referenced by Ogre::ResourceManager::ResourceManager(), and Ogre::ResourceManager::setMemoryBudget().

size_t Ogre::ResourceManager::mMemoryUsage`[protected, inherited]`

| Definition at line 216 of file OgreResourceManager.h. Referenced by Ogre::ResourceManager::ResourceManager(), and Ogre::ResourceManager::unload().

ResourceHandle Ogre::ResourceManager::mNextHandle`[protected, inherited]`

| Definition at line 213 of file OgreResourceManager.h. Referenced by Ogre::ResourceManager::getNextHandle(), and Ogre::ResourceManager::ResourceManager().

LPDIRECT3DDEVICE9 Ogre::D3D9GpuProgramManager::mpDevice`[protected]`

| Definition at line 36 of file OgreD3D9GpuProgramManager.h. Referenced by create().

ResourceMap Ogre::ResourceManager::mResources`[protected, inherited]`

Definition at line 211 of file OgreResourceManager.h.

Referenced by Ogre::OverlayManager::_queueOverlaysForRendering(), Ogre::ResourceManager::add(), Ogre::FontManager::create(), Ogre::MeshManager::createPrefabPlane(), Ogre::TextureManager::enable32BitTextures(), Ogre::ResourceManager::getByName(), Ogre::OverlayManager::getPositionTargetAt(), Ogre::TextureManager::loadImage(), Ogre::TextureManager::loadRawData(), Ogre::ResourceManager::unload(), Ogre::ResourceManager::unloadAndDestroyAll(), Ogre::GLTextureManager::unloadAndDestroyAll(), Ogre::D3D9TextureManager::unloadAndDestroyAll(), Ogre::ArchiveManager::~ArchiveManager(), and Ogre::DynLibManager::~DynLibManager().

ResourceHandleMap Ogre::ResourceManager::mResourcesByHandle`[protected, inherited]`

| Definition at line 210 of file OgreResourceManager.h. Referenced by Ogre::ResourceManager::add(), Ogre::ResourceManager::getByHandle(), Ogre::ResourceManager::unload(), and Ogre::ResourceManager::unloadAndDestroyAll().

GpuProgramManager * Ogre::Singleton< GpuProgramManager >::ms_Singleton = 0`[static, protected, inherited]`

| Definition at line 31 of file OgreGpuProgramManager.cpp. Referenced by Ogre::GpuProgramManager::getSingleton(), and Ogre::GpuProgramManager::getSingletonPtr().

SyntaxCodes Ogre::GpuProgramManager::mSyntaxCodes`[protected, inherited]`

| Supported program syntax codes. Definition at line 44 of file OgreGpuProgramManager.h. Referenced by Ogre::GpuProgramManager::isSyntaxSupported().

std::vector<ArchiveEx*> Ogre::ResourceManager::mVFS`[protected, inherited]`

Collection of searchable ArchiveEx classes (virtual file system) for this resource type.

Definition at line 226 of file OgreResourceManager.h.

Referenced by Ogre::ResourceManager::_findResourceData(), Ogre::ResourceManager::_getAllNamesLike(), Ogre::ResourceManager::addArchiveEx(), Ogre::OverlayManager::loadAndParseOverlayFile(), Ogre::Quake3ShaderManager::parseAllSources(), Ogre::OverlayManager::parseAllSources(), Ogre::MaterialManager::parseAllSources(), and Ogre::FontManager::parseAllSources().

The documentation for this class was generated from the following files:

- OgreD3D9GpuProgramManager.h
- OgreD3D9GpuProgramManager.cpp

Copyright © 2002-2003 by The OGRE Team
Last modified Sun Nov 28 19:49:24 2004