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# OgreSimpleRenderable.h

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    00001 /*
    00002 -----------------------------------------------------------------------------
    00003 This source file is part of OGRE
    00004     (Object-oriented Graphics Rendering Engine)
    00005 For the latest info, see http://www.ogre3d.org/
    00006
    00007 Copyright © 2000-2002 The OGRE Team
    00008 Also see acknowledgements in Readme.html
    00009
    00010 This program is free software; you can redistribute it and/or modify it under
    00011 the terms of the GNU Lesser General Public License as published by the Free Software
    00012 Foundation; either version 2 of the License, or (at your option) any later
    00013 version.
    00014
    00015 This program is distributed in the hope that it will be useful, but WITHOUT
    00016 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
    00017 FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
    00018
    00019 You should have received a copy of the GNU Lesser General Public License along with
    00020 this program; if not, write to the Free Software Foundation, Inc., 59 Temple
    00021 Place - Suite 330, Boston, MA 02111-1307, USA, or go to
    00022 http://www.gnu.org/copyleft/lesser.txt.
    00023 -----------------------------------------------------------------------------
    00024 */
    00025 #ifndef __SimpleRenderable_H__
    00026 #define __SimpleRenderable_H__
    00027
    00028 #include "OgrePrerequisites.h"
    00029
    00030 #include "OgreMovableObject.h"
    00031 #include "OgreRenderable.h"
    00032 #include "OgreAxisAlignedBox.h"
    00033 #include "OgreMaterial.h"
    00034
    00035 namespace Ogre {
    00036
    00037     class _OgreExport SimpleRenderable : public MovableObject, public Renderable
    00038     {
    00039     protected:
    00040         RenderOperation mRenderOp;
    00041
    00042         Matrix4 m_matWorldTransform;
    00043         AxisAlignedBox mBox;
    00044
    00045         String m_strMatName;
    00046         Material *m_pMaterial;
    00047
    00049         SceneManager *m_pParentSceneManager;
    00050
    00052         Camera *m_pCamera;
    00053
    00055         String m_strName;
    00056
    00058         static uint ms_uGenNameCount;
    00059
    00060     public:
    00061         SimpleRenderable();
    00062
    00063         void setMaterial( const String& matName );
    00064         virtual Material* getMaterial(void) const;
    00065
    00066         virtual void setRenderOperation( const RenderOperation& rend );
    00067         virtual void getRenderOperation(RenderOperation& op);
    00068
    00069         void setWorldTransform( const Matrix4& xform );
    00070         virtual void getWorldTransforms( Matrix4* xform ) const;
    00072         const Quaternion& getWorldOrientation(void) const;
    00074         const Vector3& getWorldPosition(void) const;
    00075
    00076
    00077         virtual void _notifyCurrentCamera(Camera* cam);
    00078
    00079         void setBoundingBox( const AxisAlignedBox& box );
    00080         virtual const AxisAlignedBox& getBoundingBox(void) const;
    00081
    00082         virtual void _updateRenderQueue(RenderQueue* queue);
    00083
    00084         virtual ~SimpleRenderable();
    00085
    00087         virtual const String& getName(void) const;
    00088
    00090         virtual const String& getMovableType(void) const;
    00091
    00093         const LightList& getLights(void) const;
    00094
    00095     };
    00096 }
    00097
    00098 #endif
    00099

Copyright © 2002-2003 by The OGRE Team
Last modified Sun Nov 28 19:48:46 2004