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# OgreHighLevelGpuProgramManager.h

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    00001 /*
    00002 -----------------------------------------------------------------------------
    00003 This source file is part of OGRE
    00004     (Object-oriented Graphics Rendering Engine)
    00005 For the latest info, see http://www.ogre3d.org/
    00006
    00007 Copyright © 2000-2003 The OGRE Team
    00008 Also see acknowledgements in Readme.html
    00009
    00010 This program is free software; you can redistribute it and/or modify it under
    00011 the terms of the GNU Lesser General Public License as published by the Free Software
    00012 Foundation; either version 2 of the License, or (at your option) any later
    00013 version.
    00014
    00015 This program is distributed in the hope that it will be useful, but WITHOUT
    00016 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
    00017 FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
    00018
    00019 You should have received a copy of the GNU Lesser General Public License along with
    00020 this program; if not, write to the Free Software Foundation, Inc., 59 Temple
    00021 Place - Suite 330, Boston, MA 02111-1307, USA, or go to
    00022 http://www.gnu.org/copyleft/lesser.txt.
    00023 -----------------------------------------------------------------------------
    00024 */
    00025 #ifndef __HighLevelGpuProgramManager_H__
    00026 #define __HighLevelGpuProgramManager_H__
    00027
    00028 #include "OgrePrerequisites.h"
    00029 #include "OgreResourceManager.h"
    00030 #include "OgreSingleton.h"
    00031 #include "OgreException.h"
    00032 #include "OgreHighLevelGpuProgram.h"
    00033
    00034 namespace Ogre {
    00035
    00037     class _OgreExport HighLevelGpuProgramFactory
    00038     {
    00039     public:
    00040         HighLevelGpuProgramFactory() {}
    00041         virtual ~HighLevelGpuProgramFactory() {}
    00043         virtual const String& getLanguage(void) const = 0;
    00044         virtual HighLevelGpuProgram* create(const String& name, GpuProgramType gptype) = 0;
    00045         virtual void destroy(HighLevelGpuProgram* prog) = 0;
    00046     };
    00060     class _OgreExport HighLevelGpuProgramManager
    00061         : public ResourceManager, public Singleton<HighLevelGpuProgramManager>
    00062     {
    00063     public:
    00064         typedef std::map<String, HighLevelGpuProgramFactory*> FactoryMap;
    00065     protected:
    00067         FactoryMap mFactories;
    00068
    00069         HighLevelGpuProgramFactory* getFactory(const String& language);
    00070
    00071     public:
    00072         HighLevelGpuProgramManager();
    00073         ~HighLevelGpuProgramManager();
    00075         void addFactory(HighLevelGpuProgramFactory* factory);
    00076
    00085         virtual Resource* create( const String& name )
    00086         {
    00087             // N/A, we need to know the type
    00088             Except(Exception::ERR_INTERNAL_ERROR, "You should call load "
    00089                 "with a specific type", "HighLevelGpuProgramManager::create");
    00090         }
    00091
    00092
    00093
    00103         virtual HighLevelGpuProgram* createProgram(
    00104             const String& name, const String& language, GpuProgramType gptype,
    00105             int priority = 1);
    00106
    00122         static HighLevelGpuProgramManager& getSingleton(void);
    00138         static HighLevelGpuProgramManager* getSingletonPtr(void);
    00139
    00140
    00141     };
    00142
    00143 }
    00144
    00145 #endif

Copyright © 2002-2003 by The OGRE Team
Last modified Sun Nov 28 19:48:29 2004