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# OgreParticleSystemManager.h

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    00001 /*
    00002 -----------------------------------------------------------------------------
    00003 This source file is part of OGRE
    00004     (Object-oriented Graphics Rendering Engine)
    00005 For the latest info, see http://www.ogre3d.org/
    00006
    00007 Copyright © 2000-2002 The OGRE Team
    00008 Also see acknowledgements in Readme.html
    00009
    00010 This program is free software; you can redistribute it and/or modify it under
    00011 the terms of the GNU Lesser General Public License as published by the Free Software
    00012 Foundation; either version 2 of the License, or (at your option) any later
    00013 version.
    00014
    00015 This program is distributed in the hope that it will be useful, but WITHOUT
    00016 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
    00017 FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
    00018
    00019 You should have received a copy of the GNU Lesser General Public License along with
    00020 this program; if not, write to the Free Software Foundation, Inc., 59 Temple
    00021 Place - Suite 330, Boston, MA 02111-1307, USA, or go to
    00022 http://www.gnu.org/copyleft/lesser.txt.
    00023 -----------------------------------------------------------------------------
    00024 */
    00025 #ifndef __ParticleSystemManager_H__
    00026 #define __ParticleSystemManager_H__
    00027
    00028
    00029 #include "OgrePrerequisites.h"
    00030 #include "OgreParticleSystem.h"
    00031 #include "OgreFrameListener.h"
    00032 #include "OgreSingleton.h"
    00033 #include "OgreIteratorWrappers.h"
    00034
    00035 namespace Ogre {
    00036
    00055     class _OgreExport ParticleSystemManager: public Singleton<ParticleSystemManager>, public FrameListener
    00056     {
    00057     protected:
    00058         typedef std::map<String, ParticleSystem> ParticleTemplateMap;
    00060         ParticleTemplateMap mSystemTemplates;
    00061
    00062         typedef std::map<String, ParticleSystem*> ParticleSystemMap;
    00064         ParticleSystemMap mSystems;
    00065
    00066         typedef std::map<String, ParticleEmitterFactory*> ParticleEmitterFactoryMap;
    00068         ParticleEmitterFactoryMap mEmitterFactories;
    00069
    00070         typedef std::map<String, ParticleAffectorFactory*> ParticleAffectorFactoryMap;
    00072         ParticleAffectorFactoryMap mAffectorFactories;
    00073
    00075         Real mTimeFactor;
    00076
    00078         void parseNewEmitter(const String& type, DataChunk& chunk, ParticleSystem* sys);
    00080         void parseNewAffector(const String& type, DataChunk& chunk, ParticleSystem* sys);
    00082         void parseAttrib(const String& line, ParticleSystem* sys);
    00084         void parseEmitterAttrib(const String& line, ParticleEmitter* sys);
    00086         void parseAffectorAttrib(const String& line, ParticleAffector* sys);
    00088         void skipToNextCloseBrace(DataChunk& chunk);
    00090         void skipToNextOpenBrace(DataChunk& chunk);
    00091     public:
    00092
    00093         ParticleSystemManager();
    00094         virtual ~ParticleSystemManager();
    00095
    00113         void addEmitterFactory(ParticleEmitterFactory* factory);
    00114
    00132         void addAffectorFactory(ParticleAffectorFactory* factory);
    00133
    00151         void addTemplate(const String& name, const ParticleSystem& sysTemplate);
    00152
    00162         ParticleSystem* createTemplate(const String& name);
    00163
    00169         ParticleSystem* getTemplate(const String& name);
    00170
    00188         ParticleSystem* createSystem(const String& name, unsigned int quota = 500);
    00189
    00209         ParticleSystem* createSystem(const String& name, const String& templateName);
    00210
    00218         void destroySystem(const String& name);
    00219
    00227         void destroySystem(ParticleSystem* sys);
    00228
    00230         ParticleSystem* getSystem(const String& name);
    00231
    00232
    00241         ParticleEmitter* _createEmitter(const String& emitterType);
    00242
    00251         void _destroyEmitter(ParticleEmitter* emitter);
    00252
    00261         ParticleAffector* _createAffector(const String& affectorType);
    00262
    00271         void _destroyAffector(ParticleAffector* affector);
    00272
    00274         bool frameStarted(const FrameEvent &evt);
    00275
    00277         bool frameEnded(const FrameEvent &evt);
    00278
    00284         void _initialise(void);
    00285
    00288         void parseScript(DataChunk& chunk);
    00289
    00292         void parseAllSources(const String& extension = ".particle");
    00293
    00298         Real getTimeFactor(void) const;
    00299
    00308         void setTimeFactor(Real tf);
    00309
    00310         typedef MapIterator<ParticleTemplateMap> ParticleSystemTemplateIterator;
    00312         ParticleSystemTemplateIterator getTemplateIterator(void)
    00313         {
    00314             return ParticleSystemTemplateIterator(
    00315                 mSystemTemplates.begin(), mSystemTemplates.end());
    00316         }
    00317
    00333         static ParticleSystemManager& getSingleton(void);
    00349         static ParticleSystemManager* getSingletonPtr(void);
    00350
    00351     };
    00352
    00353 }
    00354
    00355 #endif
    00356

Copyright © 2002-2003 by The OGRE Team
Last modified Sun Nov 28 19:48:38 2004