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# OgreMouseEvent.h

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    00001 /*
    00002 -----------------------------------------------------------------------------
    00003 This source file is part of OGRE
    00004     (Object-oriented Graphics Rendering Engine)
    00005 For the latest info, see http://www.ogre3d.org/
    00006
    00007 Copyright © 2000-2002 The OGRE Team
    00008 Also see acknowledgements in Readme.html
    00009
    00010 This program is free software; you can redistribute it and/or modify it under
    00011 the terms of the GNU Lesser General  License as published by the Free Software
    00012 Foundation; either version 2 of the License, or (at your option) any later
    00013 version.
    00014
    00015 This program is distributed in the hope that it will be useful, but WITHOUT
    00016 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
    00017 FOR A PARTICULAR PURPOSE. See the GNU Lesser General  License for more details.
    00018
    00019 You should have received a copy of the GNU Lesser General  License along with
    00020 this program; if not, write to the Free Software Foundation, Inc., 59 Temple
    00021 Place - Suite 330, Boston, MA 02111-1307, USA, or go to
    00022 http://www.gnu.org/copyleft/lesser.txt.
    00023 -----------------------------------------------------------------------------
    00024 */
    00025 /***************************************************************************
    00026 OgreMouseEvent.h  -
    00027  * An event which indicates that a mouse action occurred in a MouseTarget (e.g. MouseTarget).
    00028  * This event is used both for mouse events (click, enter, exit) and mouse
    00029  * motion events (moves and drags).
    00030  * <P>
    00031  * This low-level event is generated by a MouseTarget object for:
    00032  * <ul>
    00033  * <li>Mouse Events
    00034  *     <ul>
    00035  *     <li>a mouse button is pressed
    00036  *     <li>a mouse button is released
    00037  *     <li>a mouse button is clicked (pressed and released)
    00038  *     <li>the mouse cursor enters a MouseTarget
    00039  *     <li>the mouse cursor exits a MouseTarget
    00040  *     </ul>
    00041  * <li> Mouse Motion Events
    00042  *     <ul>
    00043  *     <li>the mouse is moved
    00044  *     <li>the mouse is dragged
    00045  *     </ul>
    00046  * </ul>
    00047  * <P>
    00048  * A MouseEvent object is passed to every MouseListener
    00049  * object which registered to receive
    00050  * the "interesting" mouse events using MouseTarget's
    00051  * <code>addMouseListener</code> method.
    00052  *
    00053  * A MouseEvent object is also passed to every MouseMotionListener
    00054  * object which registered to receive
    00055  * mouse motion events using the MouseTarget's addMouseMotionListener
    00056  * method
    00057  *
    00058  * When a mouse button is clicked, events are generated and sent to the
    00059  * registered MouseListeners, with the button mask set in the modifier field.
    00060  * For example, if the first mouse button is pressed, events are sent in the
    00061  * following order:
    00062  * <PRE>
    00063  *    MOUSE_PRESSED:  BUTTON1_MASK
    00064  *    MOUSE_RELEASED: BUTTON1_MASK
    00065  *    MOUSE_CLICKED:  BUTTON1_MASK
    00066  * </PRE>
    00067  * When multiple mouse buttons are pressed, each press, release, and click
    00068  * results in a separate event. The button mask in the modifier field reflects
    00069  * only the button that changed state, not the current state of all buttons.
    00070  * <P>
    00071  * For example, if the user presses button 1 followed by button 2 and
    00072  * releases them in the same order, the following sequence of events is
    00073  * generated:
    00074  * <PRE>
    00075  *    MOUSE_PRESSED:  BUTTON1_MASK
    00076  *    MOUSE_PRESSED:  BUTTON2_MASK
    00077  *    MOUSE_RELEASED: BUTTON1_MASK
    00078  *    MOUSE_CLICKED:  BUTTON1_MASK
    00079  *    MOUSE_RELEASED: BUTTON2_MASK
    00080  *    MOUSE_CLICKED:  BUTTON2_MASK
    00081  * </PRE>
    00082  * If button2 is released first, the MOUSE_RELEASED/MOUSE_CLICKED pair
    00083  * for BUTTON2_MASK arrives first, followed by the pair for BUTTON1_MASK.
    00084  *
    00085 -------------------
    00086 begin                : Dec 03 2002
    00087 copyright            : (C) 2002 by Kenny Sabir
    00088 email                : kenny@sparksuit.com
    00089 ***************************************************************************/
    00090 #ifndef __MouseEvent_H__
    00091 #define __MouseEvent_H__
    00092
    00093 #include "OgrePrerequisites.h"
    00094 #include "OgreInputEvent.h"
    00095
    00096 namespace Ogre {
    00097
    00158     class _OgreExport MouseEvent : public InputEvent
    00159     {
    00160     protected:
    00166         Real mX;
    00172         Real mY;
    00173
    00179         Real mZ;
    00180
    00181
    00182         Real mRelX;
    00183         Real mRelY;
    00184         Real mRelZ;
    00185
    00190         int mButtonID;
    00194         int mClickCount;
    00195
    00196
    00197
    00198
    00199     public:
    00200
    00201         enum
    00202         {
    00203             ME_FIRST_EVENT = 500,
    00204             ME_LAST_EVENT = 510
    00205         };
    00206
    00207         enum
    00208         {
    00209             ME_MOUSE_CLICKED    = ME_FIRST_EVENT,
    00210             ME_MOUSE_PRESSED,
    00211             ME_MOUSE_RELEASED,
    00212             ME_MOUSE_MOVED,
    00213             ME_MOUSE_ENTERED,
    00214             ME_MOUSE_EXITED,
    00215             ME_MOUSE_DRAGGED,
    00216
    00217       ME_MOUSE_DRAGENTERED,
    00218       ME_MOUSE_DRAGEXITED,
    00219       ME_MOUSE_DRAGMOVED,
    00220       ME_MOUSE_DRAGDROPPED
    00221         };
    00222
    00236         MouseEvent(PositionTarget* source, int id, int whichButton, Real when, int modifiers,
    00237             Real x, Real y, Real z, int clickCount);
    00238
    00239         MouseEvent(PositionTarget* source, int id, int whichButton, Real when, int modifiers,
    00240             Real x, Real y, Real z, Real relx, Real rely, Real relz, int clickCount);
    00241
    00247          int getClickCount();
    00248
    00256          Real getX() const;
    00257
    00265          Real getY() const;
    00266
    00274          Real getZ() const;
    00275
    00277          Real getRelX() const {return mRelX;}
    00278
    00280          Real getRelY() const {return mRelY;}
    00281
    00283          Real getRelZ() const {return mRelZ;}
    00284
    00291          String paramString() const;
    00292
    00300          void translatePoint(Real x, Real y);
    00301
    00303          int getButtonID() const;
    00304     };
    00305
    00306
    00307 }
    00308
    00309
    00310 #endif
    00311

Copyright © 2002-2003 by The OGRE Team
Last modified Sun Nov 28 19:48:35 2004