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# OgreImageCodec.h

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    00001 /*
    00002 -----------------------------------------------------------------------------
    00003 This source file is part of OGRE
    00004 (Object-oriented Graphics Rendering Engine)
    00005 For the latest info, see http://www.ogre3d.org/
    00006
    00007 Copyright © 2000-2002 The OGRE Team
    00008 Also see acknowledgements in Readme.html
    00009
    00010 This program is free software; you can redistribute it and/or modify it under
    00011 the terms of the GNU Lesser General Public License as published by the Free Software
    00012 Foundation; either version 2 of the License, or (at your option) any later
    00013 version.
    00014
    00015 This program is distributed in the hope that it will be useful, but WITHOUT
    00016 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
    00017 FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
    00018
    00019 You should have received a copy of the GNU Lesser General Public License along with
    00020 this program; if not, write to the Free Software Foundation, Inc., 59 Temple
    00021 Place - Suite 330, Boston, MA 02111-1307, USA, or go to
    00022 http://www.gnu.org/copyleft/lesser.txt.
    00023 -----------------------------------------------------------------------------
    00024 */
    00025 #ifndef _ImageCodec_H__
    00026 #define _ImageCodec_H__
    00027
    00028 #include "OgreCodec.h"
    00029 #include "OgreCommon.h"
    00030
    00031 namespace Ogre {
    00032
    00038     class _OgreExport ImageCodec : public Codec
    00039     {
    00040     public:
    00041         virtual ~ImageCodec();
    00044         class ImageData : public Codec::CodecData
    00045         {
    00046         public:
    00047             uint height;
    00048             uint width;
    00049             uint size;
    00050             uint depth;
    00051             ushort num_mipmaps;
    00052             uint flags;
    00053
    00054             PixelFormat format;
    00055
    00056         public:
    00057             String dataType() const
    00058             {
    00059                 return "ImageData";
    00060             }
    00061         };
    00062
    00063     public:
    00064         virtual void code( const DataChunk& input, DataChunk* output, ... ) const = 0;
    00065         virtual CodecData * decode( const DataChunk& input, DataChunk* output, ... ) const = 0;
    00071         virtual void codeToFile( const DataChunk& input, const String& outFileName, CodecData* pData) const = 0;
    00072
    00073         virtual String getType() const = 0;
    00074     };
    00075
    00076 } // namespace
    00077
    00078 #endif

Copyright © 2002-2003 by The OGRE Team
Last modified Sun Nov 28 19:48:30 2004