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# Ogre::Material Member List

This is the complete list of members for Ogre::Material, including all inherited members.

_notifyNeedsRecompile(void) | Ogre::Material |
applyDefaults(void) | Ogre::Material | `[protected]`
BestTechniqueList typedef | Ogre::Material | `[protected]`
clone(const String &newName) const | Ogre::Material |
compile(bool autoManageTextureUnits=true) | Ogre::Material |
copyDetailsTo(Material *mat) const | Ogre::Material |
createTechnique(void) | Ogre::Material |
destroy() | Ogre::Resource | `[virtual]`
getBestTechnique(unsigned short lodIndex=0) | Ogre::Material |
getHandle(void) const | Ogre::Resource |
getLastAccess(void) const | Ogre::Resource |
getLodDistanceIterator(void) const | Ogre::Material |
getLodIndex(Real d) const | Ogre::Material |
getLodIndexSquaredDepth(Real squaredDepth) const | Ogre::Material |
getName(void) const | Ogre::Material |
getNumLodLevels(void) const | Ogre::Material |
getNumSupportedTechniques(void) const | Ogre::Material |
getNumTechniques(void) const | Ogre::Material |
getReceiveShadows(void) const | Ogre::Material |
getSize(void) const | Ogre::Resource | `[virtual]`
getSupportedTechnique(unsigned short index) | Ogre::Material |
getSupportedTechniqueIterator(void) | Ogre::Material |
getTechnique(unsigned short index) | Ogre::Material |
getTechniqueIterator(void) | Ogre::Material |
getTransparencyCastsShadows(void) const | Ogre::Material |
isLoaded(void) const | Ogre::Resource |
isTransparent(void) const | Ogre::Material |
load(void) | Ogre::Material | `[virtual]`
LodDistanceIterator typedef | Ogre::Material |
LodDistanceList typedef | Ogre::Material |
Material(const String &name) | Ogre::Material |
Material() | Ogre::Material |
MaterialManager class | Ogre::Material | `[friend]`
mBestTechniqueList | Ogre::Material | `[protected]`
mCompilationRequired | Ogre::Material | `[protected]`
mDefaultSettings | Ogre::Material | `[protected, static]`
mHandle | Ogre::Resource | `[protected]`
mIsLoaded | Ogre::Resource | `[protected]`
mLastAccess | Ogre::Resource | `[protected]`
mLodDistances | Ogre::Material | `[protected]`
mName | Ogre::Resource | `[protected]`
mReceiveShadows | Ogre::Material | `[protected]`
mSize | Ogre::Resource | `[protected]`
mSupportedTechniques | Ogre::Material | `[protected]`
mTechniques | Ogre::Material | `[protected]`
mTransparencyCastsShadows | Ogre::Material | `[protected]`
operator=(const Material &rhs) | Ogre::Material |
removeAllTechniques(void) | Ogre::Material |
removeTechnique(unsigned short index) | Ogre::Material |
Resource() | Ogre::Resource |
SceneManager class | Ogre::Material | `[friend]`
setAmbient(Real red, Real green, Real blue) | Ogre::Material |
setAmbient(const ColourValue &ambient) | Ogre::Material |
setColourWriteEnabled(bool enabled) | Ogre::Material |
setCullingMode(CullingMode mode) | Ogre::Material |
setDepthBias(ushort bias) | Ogre::Material |
setDepthCheckEnabled(bool enabled) | Ogre::Material |
setDepthFunction(CompareFunction func) | Ogre::Material |
setDepthWriteEnabled(bool enabled) | Ogre::Material |
setDiffuse(Real red, Real green, Real blue, Real alpha) | Ogre::Material |
setDiffuse(const ColourValue &diffuse) | Ogre::Material |
setFog(bool overrideScene, FogMode mode=FOG_NONE, const ColourValue &colour=ColourValue::White, Real expDensity=0.001, Real linearStart=0.0, Real linearEnd=1.0) | Ogre::Material |
setLightingEnabled(bool enabled) | Ogre::Material |
setLodLevels(const LodDistanceList &lodDistances) | Ogre::Material |
setManualCullingMode(ManualCullingMode mode) | Ogre::Material |
setReceiveShadows(bool enabled) | Ogre::Material |
setSceneBlending(const SceneBlendType sbt) | Ogre::Material |
setSceneBlending(const SceneBlendFactor sourceFactor, const SceneBlendFactor destFactor) | Ogre::Material |
setSelfIllumination(Real red, Real green, Real blue) | Ogre::Material |
setSelfIllumination(const ColourValue &selfIllum) | Ogre::Material |
setShadingMode(ShadeOptions mode) | Ogre::Material |
setShininess(Real val) | Ogre::Material |
setSpecular(Real red, Real green, Real blue, Real alpha) | Ogre::Material |
setSpecular(const ColourValue &specular) | Ogre::Material |
setTextureAnisotropy(int maxAniso) | Ogre::Material |
setTextureFiltering(TextureFilterOptions filterType) | Ogre::Material |
setTransparencyCastsShadows(bool enabled) | Ogre::Material |
TechniqueIterator typedef | Ogre::Material |
Techniques typedef | Ogre::Material | `[protected]`
touch(void) | Ogre::Material | `[virtual]`
unload(void) | Ogre::Material | `[virtual]`
~Material() | Ogre::Material |
~Resource() | Ogre::Resource | `[virtual]`

Copyright © 2002-2003 by The OGRE Team
Last modified Sun Nov 28 19:51:11 2004