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# OgreMaterialManager.h

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    00001 /*
    00002 -----------------------------------------------------------------------------
    00003 This source file is part of OGRE
    00004     (Object-oriented Graphics Rendering Engine)
    00005 For the latest info, see http://www.ogre3d.org/
    00006
    00007 Copyright © 2000-2002 The OGRE Team
    00008 Also see acknowledgements in Readme.html
    00009
    00010 This program is free software; you can redistribute it and/or modify it under
    00011 the terms of the GNU Lesser General Public License as published by the Free Software
    00012 Foundation; either version 2 of the License, or (at your option) any later
    00013 version.
    00014
    00015 This program is distributed in the hope that it will be useful, but WITHOUT
    00016 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
    00017 FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
    00018
    00019 You should have received a copy of the GNU Lesser General Public License along with
    00020 this program; if not, write to the Free Software Foundation, Inc., 59 Temple
    00021 Place - Suite 330, Boston, MA 02111-1307, USA, or go to
    00022 http://www.gnu.org/copyleft/lesser.txt.
    00023 -----------------------------------------------------------------------------
    00024 */
    00025 #ifndef __MATERIALMANAGER_H__
    00026 #define __MATERIALMANAGER_H__
    00027
    00028 #include "OgrePrerequisites.h"
    00029
    00030 #include "OgreSingleton.h"
    00031 #include "OgreResourceManager.h"
    00032 #include "OgreMaterial.h"
    00033 #include "OgreStringVector.h"
    00034 #include "OgreMaterialSerializer.h"
    00035
    00036 namespace Ogre {
    00037
    00038
    00054     class _OgreExport MaterialManager : public ResourceManager, public Singleton<MaterialManager>
    00055     {
    00056     protected:
    00057
    00058         typedef HashMap<int, Material*> MaterialHandleList;
    00059
    00061         FilterOptions mDefaultMinFilter;
    00063         FilterOptions mDefaultMagFilter;
    00065         FilterOptions mDefaultMipFilter;
    00067         unsigned int mDefaultMaxAniso;
    00068
    00070         MaterialSerializer mSerializer;
    00071
    00072     public:
    00075         MaterialManager();
    00076
    00079         virtual ~MaterialManager();
    00080
    00083         void initialise(void);
    00084
    00087         void parseScript(DataChunk& chunk);
    00088
    00091         void parseAllSources(const String& extension = ".material");
    00092
    00098         Resource* create( const String& name );
    00099
    00106         virtual void setDefaultTextureFiltering(TextureFilterOptions fo);
    00111         virtual void setDefaultTextureFiltering(FilterType ftype, FilterOptions opts);
    00116         virtual void setDefaultTextureFiltering(FilterOptions minFilter, FilterOptions magFilter, FilterOptions mipFilter);
    00117
    00119         virtual FilterOptions getDefaultTextureFiltering(FilterType ftype) const;
    00120
    00127         void setDefaultAnisotropy(unsigned int maxAniso);
    00129         unsigned int getDefaultAnisotropy() const;
    00145         static MaterialManager& getSingleton(void);
    00161         static MaterialManager* getSingletonPtr(void);
    00162
    00163     };
    00164
    00165 }
    00166
    00167 #endif

Copyright © 2002-2003 by The OGRE Team
Last modified Sun Nov 28 19:48:31 2004