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# OgreRenderWindow.cpp

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    00001 /*
    00002 -----------------------------------------------------------------------------
    00003 This source file is part of OGRE
    00004     (Object-oriented Graphics Rendering Engine)
    00005 For the latest info, see http://www.ogre3d.org/
    00006
    00007 Copyright © 2000-2002 The OGRE Team
    00008 Also see acknowledgements in Readme.html
    00009
    00010 This program is free software; you can redistribute it and/or modify it under
    00011 the terms of the GNU Lesser General Public License as published by the Free Software
    00012 Foundation; either version 2 of the License, or (at your option) any later
    00013 version.
    00014
    00015 This program is distributed in the hope that it will be useful, but WITHOUT
    00016 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
    00017 FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
    00018
    00019 You should have received a copy of the GNU Lesser General Public License along with
    00020 this program; if not, write to the Free Software Foundation, Inc., 59 Temple
    00021 Place - Suite 330, Boston, MA 02111-1307, USA, or go to
    00022 http://www.gnu.org/copyleft/lesser.txt.
    00023 -----------------------------------------------------------------------------
    00024 */
    00025 #include "OgreStableHeaders.h"
    00026 #include "OgreRenderWindow.h"
    00027
    00028 #include "OgreRoot.h"
    00029 #include "OgreRenderSystem.h"
    00030 #include "OgreViewport.h"
    00031 #include "OgreSceneManager.h"
    00032
    00033 namespace Ogre {
    00034
    00035     RenderWindow::RenderWindow()
    00036         : RenderTarget()
    00037     {
    00038     }
    00039
    00040     //-----------------------------------------------------------------------
    00041     void RenderWindow::getMetrics(unsigned int& width, unsigned int& height, unsigned int& colourDepth,
    00042         int& left, int& top)
    00043     {
    00044         width = mWidth;
    00045         height = mHeight;
    00046         colourDepth = mColourDepth;
    00047         left = mLeft;
    00048         top = mTop;
    00049     }
    00050     //-----------------------------------------------------------------------
    00051     bool RenderWindow::isFullScreen(void) const
    00052     {
    00053         return mIsFullScreen;
    00054     }
    00055     //-----------------------------------------------------------------------
    00056     void RenderWindow::update(void)
    00057     {
    00058         // call superclass
    00059         RenderTarget::update();
    00060
    00061         // Swap buffers
    00062         swapBuffers(Root::getSingleton().getRenderSystem()->getWaitForVerticalBlank());
    00063     }
    00064
    00065 }

Copyright © 2002-2003 by The OGRE Team
Last modified Sun Nov 28 19:48:42 2004