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# OgrePatchMesh.h

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    00001 /*
    00002 -----------------------------------------------------------------------------
    00003 This source file is part of OGRE
    00004     (Object-oriented Graphics Rendering Engine)
    00005 For the latest info, see http://www.ogre3d.org/
    00006
    00007 Copyright © 2000-2002 The OGRE Team
    00008 Also see acknowledgements in Readme.html
    00009
    00010 This program is free software; you can redistribute it and/or modify it under
    00011 the terms of the GNU Lesser General Public License as published by the Free Software
    00012 Foundation; either version 2 of the License, or (at your option) any later
    00013 version.
    00014
    00015 This program is distributed in the hope that it will be useful, but WITHOUT
    00016 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
    00017 FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
    00018
    00019 You should have received a copy of the GNU Lesser General Public License along with
    00020 this program; if not, write to the Free Software Foundation, Inc., 59 Temple
    00021 Place - Suite 330, Boston, MA 02111-1307, USA, or go to
    00022 http://www.gnu.org/copyleft/lesser.txt.
    00023 -----------------------------------------------------------------------------
    00024 */
    00025 #ifndef __PatchMesh_H__
    00026 #define __PatchMesh_H__
    00027
    00028 #include "OgrePrerequisites.h"
    00029 #include "OgreMesh.h"
    00030 #include "OgrePatchSurface.h"
    00031
    00032 namespace Ogre {
    00033
    00038     class _OgreExport PatchMesh : public Mesh
    00039     {
    00040     protected:
    00042         PatchSurface mSurface;
    00044         VertexDeclaration* mDeclaration;
    00045     public:
    00047         PatchMesh(const String& name, void* controlPointBuffer,
    00048             VertexDeclaration *declaration, size_t width, size_t height,
    00049             size_t uMaxSubdivisionLevel = PatchSurface::AUTO_LEVEL,
    00050             size_t vMaxSubdivisionLevel = PatchSurface::AUTO_LEVEL,
    00051             PatchSurface::VisibleSide visibleSide = PatchSurface::VS_FRONT,
    00052             HardwareBuffer::Usage vbUsage = HardwareBuffer::HBU_STATIC_WRITE_ONLY,
    00053             HardwareBuffer::Usage ibUsage = HardwareBuffer::HBU_DYNAMIC_WRITE_ONLY,
    00054             bool vbUseShadow = false, bool ibUseShadow = false);
    00055
    00056         /* Sets the current subdivision level as a proportion of full detail.
    00057         @param factor Subdivision factor as a value from 0 (control points only) to 1 (maximum
    00058             subdivision). */
    00059         void setSubdivision(Real factor);
    00060
    00062         void load(void);
    00063
    00064     };
    00065
    00066 }
    00067
    00068 #endif

Copyright © 2002-2003 by The OGRE Team
Last modified Sun Nov 28 19:48:38 2004