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# Ogre::TerrainSceneManager Member List

This is the complete list of members for Ogre::TerrainSceneManager, including all inherited members.

_addOctreeNode(OctreeNode *, Octree *octree, int depth=0) | Ogre::OctreeSceneManager |
_alertVisibleObjects(void) | Ogre::OctreeSceneManager | `[virtual]`
_applySceneAnimations(void) | Ogre::SceneManager | `[virtual]`
_checkSize(int s) | Ogre::TerrainSceneManager | `[protected]`
_findVisibleObjects(Camera *cam, bool onlyShadowCasters) | Ogre::OctreeSceneManager | `[virtual]`
_notifyAutotrackingSceneNode(SceneNode *node, bool autoTrack) | Ogre::SceneManager |
_populateLightList(const Vector3 &position, Real radius, LightList &destList) | Ogre::SceneManager | `[virtual]`
_queueSkiesForRendering(Camera *cam) | Ogre::SceneManager | `[virtual]`
_removeOctreeNode(OctreeNode *) | Ogre::OctreeSceneManager |
_renderScene(Camera *cam, Viewport *vp, bool includeOverlays) | Ogre::TerrainSceneManager | `[virtual]`
_renderVisibleObjects(void) | Ogre::TerrainSceneManager | `[virtual]`
_setDestinationRenderSystem(RenderSystem *sys) | Ogre::SceneManager | `[virtual]`
_updateOctreeNode(OctreeNode *) | Ogre::OctreeSceneManager |
_updateSceneGraph(Camera *cam) | Ogre::OctreeSceneManager | `[virtual]`
addRenderQueueListener(RenderQueueListener *newListener) | Ogre::SceneManager | `[virtual]`
AnimationIterator typedef | Ogre::SceneManager |
AnimationList typedef | Ogre::SceneManager | `[protected]`
attachPage(ushort pageX, ushort pageZ, TerrainPage *page) | Ogre::TerrainSceneManager | `[virtual]`
AutoTrackingSceneNodes typedef | Ogre::SceneManager | `[protected]`
BillboardSetIterator typedef | Ogre::SceneManager |
BillboardSetList typedef | Ogre::SceneManager | `[protected]`
BoxPlane enum name | Ogre::SceneManager | `[protected]`
BP_BACK enum value | Ogre::SceneManager | `[protected]`
BP_DOWN enum value | Ogre::SceneManager | `[protected]`
BP_FRONT enum value | Ogre::SceneManager | `[protected]`
BP_LEFT enum value | Ogre::SceneManager | `[protected]`
BP_RIGHT enum value | Ogre::SceneManager | `[protected]`
BP_UP enum value | Ogre::SceneManager | `[protected]`
CameraIterator typedef | Ogre::SceneManager |
CameraList typedef | Ogre::SceneManager | `[protected]`
clearScene(void) | Ogre::TerrainSceneManager | `[virtual]`
createAABBQuery(const AxisAlignedBox &box, unsigned long mask=0xFFFFFFFF) | Ogre::SceneManager | `[virtual]`
createAnimation(const String &name, Real length) | Ogre::SceneManager | `[virtual]`
createAnimationState(const String &animName) | Ogre::SceneManager | `[virtual]`
createBillboardSet(const String &name, unsigned int poolSize=20) | Ogre::SceneManager | `[virtual]`
createCamera(const String &name) | Ogre::TerrainSceneManager | `[virtual]`
createEntity(const String &entityName, const String &meshName) | Ogre::SceneManager | `[virtual]`
createEntity(const String &entityName, PrefabType ptype) | Ogre::SceneManager | `[virtual]`
createIntersectionQuery(unsigned long mask) | Ogre::OctreeSceneManager | `[virtual]`
createLight(const String &name) | Ogre::SceneManager | `[virtual]`
createMaterial(const String &name) | Ogre::SceneManager | `[virtual]`
createOverlay(const String &name, ushort zorder=100) | Ogre::SceneManager | `[virtual]`
createPlaneBoundedVolumeQuery(const PlaneBoundedVolumeList &volumes, unsigned long mask) | Ogre::OctreeSceneManager | `[virtual]`
createRayQuery(const Ray &ray, unsigned long mask=0xFFFFFFFF) | Ogre::TerrainSceneManager | `[virtual]`
createSceneNode(void) | Ogre::OctreeSceneManager | `[virtual]`
createSceneNode(const String &name) | Ogre::OctreeSceneManager | `[virtual]`
createShadowTextures(unsigned short size, unsigned short count) | Ogre::SceneManager | `[protected, virtual]`
createSkyboxPlane(BoxPlane bp, Real distance, const Quaternion &orientation) | Ogre::SceneManager | `[protected]`
createSkydomePlane(BoxPlane bp, Real curvature, Real tiling, Real distance, const Quaternion &orientation, int xsegments=16, int ysegments=16, int ySegmentsToKeep=-1) | Ogre::SceneManager | `[protected]`
createSphereQuery(const Sphere &sphere, unsigned long mask=0xFFFFFFFF) | Ogre::SceneManager | `[virtual]`
deriveShadowCasterPass(Pass *pass) | Ogre::SceneManager | `[protected]`
deriveShadowReceiverPass(Pass *pass) | Ogre::SceneManager | `[protected]`
destroyAllAnimations(void) | Ogre::SceneManager | `[virtual]`
destroyAllAnimationStates(void) | Ogre::SceneManager | `[virtual]`
destroyAllOverlays(void) | Ogre::SceneManager | `[virtual]`
destroyAnimation(const String &name) | Ogre::SceneManager | `[virtual]`
destroyAnimationState(const String &name) | Ogre::SceneManager | `[virtual]`
destroyOverlay(const String &name) | Ogre::SceneManager | `[virtual]`
destroyQuery(SceneQuery *query) | Ogre::SceneManager | `[virtual]`
destroySceneNode(const String &name) | Ogre::OctreeSceneManager | `[virtual]`
EntityIterator typedef | Ogre::SceneManager |
EntityList typedef | Ogre::SceneManager | `[protected]`
findLightsAffectingFrustum(const Camera *camera) | Ogre::SceneManager | `[protected, virtual]`
findNodesIn(const AxisAlignedBox &box, std::list< SceneNode * > &list, SceneNode *exclude=0) | Ogre::OctreeSceneManager |
findNodesIn(const Sphere &sphere, std::list< SceneNode * > &list, SceneNode *exclude=0) | Ogre::OctreeSceneManager |
findNodesIn(const PlaneBoundedVolume &volume, std::list< SceneNode * > &list, SceneNode *exclude=0) | Ogre::OctreeSceneManager |
findNodesIn(const Ray &ray, std::list< SceneNode * > &list, SceneNode *exclude=0) | Ogre::OctreeSceneManager |
findShadowCastersForLight(const Light *light, const Camera *camera) | Ogre::SceneManager | `[protected, virtual]`
fireRenderQueueEnded(RenderQueueGroupID id) | Ogre::SceneManager | `[protected]`
fireRenderQueueStarted(RenderQueueGroupID id) | Ogre::SceneManager | `[protected]`
getAmbientLight(void) const | Ogre::SceneManager |
getAnimation(const String &name) const | Ogre::SceneManager | `[virtual]`
getAnimationIterator(void) | Ogre::SceneManager |
getAnimationState(const String &animName) | Ogre::SceneManager | `[virtual]`
getAnimationStateIterator(void) | Ogre::SceneManager |
getBillboardSet(const String &name) | Ogre::SceneManager | `[virtual]`
getBillboardSetIterator(void) | Ogre::SceneManager |
getCamera(const String &name) | Ogre::SceneManager | `[virtual]`
getCameraIterator(void) | Ogre::SceneManager |
getDefaultMaterialSettings(void) | Ogre::SceneManager | `[virtual]`
getDetailTexture(void) | Ogre::TerrainSceneManager |
getEntity(const String &name) | Ogre::SceneManager | `[virtual]`
getEntityIterator(void) | Ogre::SceneManager |
getFogColour(void) const | Ogre::SceneManager | `[virtual]`
getFogDensity(void) const | Ogre::SceneManager | `[virtual]`
getFogEnd(void) const | Ogre::SceneManager | `[virtual]`
getFogMode(void) const | Ogre::SceneManager | `[virtual]`
getFogStart(void) const | Ogre::SceneManager | `[virtual]`
getHeightAt(float x, float y) | Ogre::TerrainSceneManager |
getLight(const String &name) | Ogre::SceneManager | `[virtual]`
getLightIterator(void) | Ogre::SceneManager |
getMaterial(const String &name) | Ogre::SceneManager | `[virtual]`
getMaterial(int handle) | Ogre::SceneManager | `[virtual]`
getMaxGeoMipMapLevel(void) | Ogre::TerrainSceneManager |
getMaxPixelError(void) | Ogre::TerrainSceneManager |
getOption(const String &, void *) | Ogre::OctreeSceneManager | `[virtual]`
getOptionKeys(std::list< String > &refKeys) | Ogre::OctreeSceneManager | `[virtual]`
getOptions(void) | Ogre::TerrainSceneManager | `[static]`
getOptionValues(const String &key, std::list< SDDataChunk > &refValueList) | Ogre::OctreeSceneManager | `[virtual]`
getOverlay(const String &name) | Ogre::SceneManager | `[virtual]`
getPageSize(void) | Ogre::TerrainSceneManager |
getPageSourceIterator(void) | Ogre::TerrainSceneManager |
getRenderQueue(void) | Ogre::SceneManager | `[protected, virtual]`
getRootSceneNode(void) const | Ogre::SceneManager | `[virtual]`
getScale(void) | Ogre::TerrainSceneManager |
getSceneNode(const String &name) const | Ogre::SceneManager | `[virtual]`
getShadowColour(void) const | Ogre::SceneManager | `[virtual]`
getShadowDirectionalLightExtrusionDistance(void) const | Ogre::SceneManager | `[virtual]`
getShadowFarDistance(void) const | Ogre::SceneManager | `[virtual]`
getShadowIndexBufferSize(void) const | Ogre::SceneManager | `[virtual]`
getShadowTechnique(void) const | Ogre::SceneManager | `[virtual]`
getShadowTextureCount(void) const | Ogre::SceneManager |
getShadowTextureSize(void) const | Ogre::SceneManager |
getShowBoundingBoxes() const | Ogre::SceneManager |
getShowDebugShadows(void) const | Ogre::SceneManager | `[virtual]`
getSuggestedViewpoint(bool random=false) | Ogre::SceneManager | `[virtual]`
getTerrainMaterial(void) | Ogre::TerrainSceneManager |
getTerrainPage(const Vector3 &pt) | Ogre::TerrainSceneManager | `[virtual]`
getTerrainRootNode(void) const | Ogre::TerrainSceneManager |
getTerrainTile(const Vector3 &pt) | Ogre::TerrainSceneManager | `[virtual]`
getTileSize(void) | Ogre::TerrainSceneManager |
getWorldTexture(void) | Ogre::TerrainSceneManager |
hasOption(const String &strKey) const | Ogre::SceneManager | `[virtual]`
IlluminationRenderStage enum name | Ogre::SceneManager |
init(AxisAlignedBox &box, int d) | Ogre::OctreeSceneManager |
initRenderQueue(void) | Ogre::SceneManager | `[protected, virtual]`
initShadowVolumeMaterials(void) | Ogre::SceneManager | `[protected, virtual]`
intersect_call | Ogre::OctreeSceneManager | `[static]`
intersectSegment(const Vector3 &start, const Vector3 &end, Vector3 *result) | Ogre::TerrainSceneManager |
IRS_AMBIENT enum value | Ogre::SceneManager |
IRS_DECAL enum value | Ogre::SceneManager |
IRS_NONE enum value | Ogre::SceneManager |
IRS_PER_LIGHT enum value | Ogre::SceneManager |
IRS_RENDER_MODULATIVE_PASS enum value | Ogre::SceneManager |
IRS_RENDER_TO_TEXTURE enum value | Ogre::SceneManager |
LightIterator typedef | Ogre::SceneManager |
loadConfig(const String &filename) | Ogre::TerrainSceneManager | `[protected]`
mActivePageSource | Ogre::TerrainSceneManager | `[protected]`
mAmbientLight | Ogre::SceneManager | `[protected]`
mAnimationsList | Ogre::SceneManager | `[protected]`
mAnimationStates | Ogre::SceneManager | `[protected]`
manualRender(RenderOperation *rend, Pass *pass, Viewport *vp, const Matrix4 &worldMatrix, const Matrix4 &viewMatrix, const Matrix4 &projMatrix, bool doBeginEndFrame=false) | Ogre::SceneManager | `[virtual]`
mAutoParamDataSource | Ogre::SceneManager | `[protected]`
mAutoTrackingSceneNodes | Ogre::SceneManager | `[protected]`
mBillboardSets | Ogre::SceneManager | `[protected]`
mBox | Ogre::OctreeSceneManager | `[protected]`
mBoxes | Ogre::OctreeSceneManager | `[protected]`
mBufferedPageMargin | Ogre::TerrainSceneManager | `[protected]`
mCamChanged | Ogre::SceneManager | `[protected]`
mCameraInProgress | Ogre::SceneManager | `[protected]`
mCameras | Ogre::SceneManager | `[protected]`
mColors | Ogre::OctreeSceneManager | `[protected, static]`
mCorners | Ogre::OctreeSceneManager | `[protected]`
mCullCamera | Ogre::OctreeSceneManager | `[protected]`
mCurrentShadowTexture | Ogre::SceneManager | `[protected]`
mCurrentViewport | Ogre::SceneManager | `[protected]`
mCustomMaterialName | Ogre::TerrainSceneManager | `[protected]`
mDebugShadows | Ogre::SceneManager | `[protected]`
mDestRenderSystem | Ogre::SceneManager | `[protected]`
mDetailTextureName | Ogre::TerrainSceneManager | `[protected]`
mDisplayNodes | Ogre::SceneManager | `[protected]`
mEntities | Ogre::SceneManager | `[protected]`
mFiniteExtrusionParams | Ogre::SceneManager | `[protected]`
mFogColour | Ogre::SceneManager | `[protected]`
mFogDensity | Ogre::SceneManager | `[protected]`
mFogEnd | Ogre::SceneManager | `[protected]`
mFogMode | Ogre::SceneManager | `[protected]`
mFogStart | Ogre::SceneManager | `[protected]`
mFullScreenQuad | Ogre::SceneManager | `[protected]`
mIlluminationStage | Ogre::SceneManager | `[protected]`
mIndexes | Ogre::OctreeSceneManager | `[protected, static]`
mInfiniteExtrusionParams | Ogre::SceneManager | `[protected]`
mLights | Ogre::SceneManager | `[protected]`
mLightsAffectingFrustum | Ogre::SceneManager | `[protected]`
mLivePageMargin | Ogre::TerrainSceneManager | `[protected]`
mLodMorphParamIndex | Ogre::TerrainSceneManager | `[protected]`
mLodMorphParamName | Ogre::TerrainSceneManager | `[protected]`
mLoose | Ogre::OctreeSceneManager | `[protected]`
mMaxDepth | Ogre::OctreeSceneManager | `[protected]`
mNumObjects | Ogre::OctreeSceneManager | `[protected]`
mOctree | Ogre::OctreeSceneManager | `[protected]`
mOptions | Ogre::TerrainSceneManager | `[protected, static]`
mPageSources | Ogre::TerrainSceneManager | `[protected]`
mPagingEnabled | Ogre::TerrainSceneManager | `[protected]`
mRenderQueue | Ogre::SceneManager | `[protected]`
mRenderQueueListeners | Ogre::SceneManager | `[protected]`
mScaleFactor | Ogre::OctreeSceneManager | `[protected]`
mSceneNodes | Ogre::SceneManager | `[protected]`
mSceneRoot | Ogre::SceneManager | `[protected]`
mShadowCasterAABBQuery | Ogre::SceneManager | `[protected]`
mShadowCasterList | Ogre::SceneManager | `[protected]`
mShadowCasterPlainBlackPass | Ogre::SceneManager | `[protected]`
mShadowCasterQueryListener | Ogre::SceneManager | `[protected]`
mShadowCasterSphereQuery | Ogre::SceneManager | `[protected]`
mShadowColour | Ogre::SceneManager | `[protected]`
mShadowDebugPass | Ogre::SceneManager | `[protected]`
mShadowDirLightExtrudeDist | Ogre::SceneManager | `[protected]`
mShadowFarDist | Ogre::SceneManager | `[protected]`
mShadowFarDistSquared | Ogre::SceneManager | `[protected]`
mShadowIndexBuffer | Ogre::SceneManager | `[protected]`
mShadowIndexBufferSize | Ogre::SceneManager | `[protected]`
mShadowMaterialInitDone | Ogre::SceneManager | `[protected]`
mShadowModulativePass | Ogre::SceneManager | `[protected]`
mShadowReceiverPass | Ogre::SceneManager | `[protected]`
mShadowStencilPass | Ogre::SceneManager | `[protected]`
mShadowTechnique | Ogre::SceneManager | `[protected]`
mShadowTextureCount | Ogre::SceneManager | `[protected]`
mShadowTextureFadeEnd | Ogre::SceneManager | `[protected]`
mShadowTextureFadeStart | Ogre::SceneManager | `[protected]`
mShadowTextureOffset | Ogre::SceneManager | `[protected]`
mShadowTextures | Ogre::SceneManager | `[protected]`
mShadowTextureSize | Ogre::SceneManager | `[protected]`
mShadowUseInfiniteFarPlane | Ogre::SceneManager | `[protected]`
mShowBoundingBoxes | Ogre::SceneManager | `[protected]`
mShowBoxes | Ogre::OctreeSceneManager | `[protected]`
mSkyBoxDrawFirst | Ogre::SceneManager | `[protected]`
mSkyBoxEnabled | Ogre::SceneManager | `[protected]`
mSkyBoxEntity | Ogre::SceneManager | `[protected]`
mSkyBoxNode | Ogre::SceneManager | `[protected]`
mSkyBoxOrientation | Ogre::SceneManager | `[protected]`
mSkyDomeDrawFirst | Ogre::SceneManager | `[protected]`
mSkyDomeEnabled | Ogre::SceneManager | `[protected]`
mSkyDomeEntity | Ogre::SceneManager | `[protected]`
mSkyDomeNode | Ogre::SceneManager | `[protected]`
mSkyDomeOrientation | Ogre::SceneManager | `[protected]`
mSkyPlane | Ogre::SceneManager | `[protected]`
mSkyPlaneDrawFirst | Ogre::SceneManager | `[protected]`
mSkyPlaneEnabled | Ogre::SceneManager | `[protected]`
mSkyPlaneEntity | Ogre::SceneManager | `[protected]`
mSkyPlaneNode | Ogre::SceneManager | `[protected]`
mTerrainPages | Ogre::TerrainSceneManager | `[protected]`
mTerrainRoot | Ogre::TerrainSceneManager | `[protected]`
mUseCustomMaterial | Ogre::TerrainSceneManager | `[protected]`
mUseNamedParameterLodMorph | Ogre::TerrainSceneManager | `[protected]`
mVisible | Ogre::OctreeSceneManager | `[protected]`
mWorldTextureName | Ogre::TerrainSceneManager | `[protected]`
OctreeSceneManager() | Ogre::OctreeSceneManager |
OctreeSceneManager(AxisAlignedBox &box, int max_depth) | Ogre::OctreeSceneManager |
OctreeSceneManager::createAABBQuery(const AxisAlignedBox &box, unsigned long mask) | Ogre::OctreeSceneManager |
OctreeSceneManager::createSphereQuery(const Sphere &sphere, unsigned long mask) | Ogre::OctreeSceneManager |
PageSourceIterator typedef | Ogre::TerrainSceneManager |
PageSourceMap typedef | Ogre::TerrainSceneManager |
PrefabType enum name | Ogre::SceneManager |
prepareShadowTextures(Camera *cam, Viewport *vp) | Ogre::SceneManager | `[protected, virtual]`
PT_PLANE enum value | Ogre::SceneManager |
registerPageSource(const String &typeName, TerrainPageSource *source) | Ogre::TerrainSceneManager | `[virtual]`
removeAllBillboardSets(void) | Ogre::SceneManager | `[virtual]`
removeAllCameras(void) | Ogre::SceneManager | `[virtual]`
removeAllEntities(void) | Ogre::SceneManager | `[virtual]`
removeAllLights(void) | Ogre::SceneManager | `[virtual]`
removeBillboardSet(BillboardSet *set) | Ogre::SceneManager | `[virtual]`
removeBillboardSet(const String &name) | Ogre::SceneManager | `[virtual]`
removeCamera(Camera *cam) | Ogre::SceneManager | `[virtual]`
removeCamera(const String &name) | Ogre::SceneManager | `[virtual]`
removeEntity(Entity *ent) | Ogre::SceneManager | `[virtual]`
removeEntity(const String &name) | Ogre::SceneManager | `[virtual]`
removeLight(const String &name) | Ogre::SceneManager | `[virtual]`
removeLight(Light *light) | Ogre::SceneManager | `[virtual]`
removeRenderQueueListener(RenderQueueListener *delListener) | Ogre::SceneManager | `[virtual]`
renderAdditiveStencilShadowedQueueGroupObjects(RenderQueueGroup *group) | Ogre::SceneManager | `[protected, virtual]`
renderBasicQueueGroupObjects(RenderQueueGroup *pGroup) | Ogre::SceneManager | `[protected, virtual]`
renderModulativeStencilShadowedQueueGroupObjects(RenderQueueGroup *group) | Ogre::SceneManager | `[protected, virtual]`
renderModulativeTextureShadowedQueueGroupObjects(RenderQueueGroup *group) | Ogre::SceneManager | `[protected, virtual]`
renderObjects(const RenderPriorityGroup::SolidRenderablePassMap &objs, bool doLightIteration, const LightList *manualLightList=0) | Ogre::SceneManager | `[protected, virtual]`
renderObjects(const RenderPriorityGroup::TransparentRenderablePassList &objs, bool doLightIteration, const LightList *manualLightList=0) | Ogre::SceneManager | `[protected, virtual]`
renderQueueGroupObjects(RenderQueueGroup *group) | Ogre::SceneManager | `[protected, virtual]`
RenderQueueListenerList typedef | Ogre::SceneManager | `[protected]`
renderShadowVolumesToStencil(const Light *light, const Camera *cam) | Ogre::SceneManager | `[protected, virtual]`
renderSingleObject(Renderable *rend, Pass *pass, bool doLightIteration, const LightList *manualLightList=0) | Ogre::SceneManager | `[protected, virtual]`
renderSingleShadowVolumeToStencil(ShadowRenderable *sr, bool zfail, bool stencil2sided, const LightList *manualLightList, bool bSecondPass) | Ogre::SceneManager | `[protected]`
renderTextureShadowCasterQueueGroupObjects(RenderQueueGroup *group) | Ogre::SceneManager | `[protected, virtual]`
renderTextureShadowReceiverQueueGroupObjects(RenderQueueGroup *group) | Ogre::SceneManager | `[protected, virtual]`
renderTransparentShadowCasterObjects(const RenderPriorityGroup::TransparentRenderablePassList &objs, bool doLightIteration, const LightList *manualLightList=0) | Ogre::SceneManager | `[protected, virtual]`
resize(const AxisAlignedBox &box) | Ogre::OctreeSceneManager |
SceneLightList typedef | Ogre::SceneManager | `[protected]`
SceneManager() | Ogre::SceneManager |
SceneNodeList typedef | Ogre::SceneManager | `[protected]`
selectPageSource(const String &typeName, TerrainPageSourceOptionList &optionList) | Ogre::TerrainSceneManager | `[virtual]`
setAmbientLight(const ColourValue &colour) | Ogre::SceneManager |
setCustomMaterial(const String &materialName) | Ogre::TerrainSceneManager |
setCustomMaterialMorphFactorParam(const String &paramName) | Ogre::TerrainSceneManager |
setCustomMaterialMorphFactorParam(size_t paramIndex) | Ogre::TerrainSceneManager |
setDetailTexture(const String &textureName) | Ogre::TerrainSceneManager |
setDetailTextureRepeat(int repeat) | Ogre::TerrainSceneManager |
setDetailTextureRepeat(void) | Ogre::TerrainSceneManager |
setDisplaySceneNodes(bool display) | Ogre::SceneManager | `[virtual]`
setFog(FogMode mode=FOG_NONE, const ColourValue &colour=ColourValue::White, Real expDensity=0.001, Real linearStart=0.0, Real linearEnd=1.0) | Ogre::SceneManager |
setLODMorphStart(Real morphStart) | Ogre::TerrainSceneManager |
setLooseOctree(bool b) | Ogre::OctreeSceneManager |
setMaxGeoMipMapLevel(int maxMip) | Ogre::TerrainSceneManager |
setMaxPixelError(int pixelError) | Ogre::TerrainSceneManager |
setOption(const String &, const void *) | Ogre::TerrainSceneManager | `[virtual]`
setPageSize(int size) | Ogre::TerrainSceneManager |
setPass(Pass *pass) | Ogre::SceneManager | `[protected, virtual]`
setPrimaryCamera(const Camera *cam) | Ogre::TerrainSceneManager | `[virtual]`
setScale(const Vector3 &scale) | Ogre::TerrainSceneManager |
setShadowColour(const ColourValue &colour) | Ogre::SceneManager | `[virtual]`
setShadowDirectionalLightExtrusionDistance(Real dist) | Ogre::SceneManager | `[virtual]`
setShadowDirLightTextureOffset(Real offset) | Ogre::SceneManager | `[virtual]`
setShadowFarDistance(Real distance) | Ogre::SceneManager | `[virtual]`
setShadowIndexBufferSize(size_t size) | Ogre::SceneManager | `[virtual]`
setShadowTechnique(ShadowTechnique technique) | Ogre::SceneManager | `[virtual]`
setShadowTextureCount(unsigned short count) | Ogre::SceneManager | `[virtual]`
setShadowTextureFadeEnd(Real fadeEnd) | Ogre::SceneManager | `[virtual]`
setShadowTextureFadeStart(Real fadeStart) | Ogre::SceneManager | `[virtual]`
setShadowTextureSettings(unsigned short size, unsigned short count) | Ogre::SceneManager | `[virtual]`
setShadowTextureSize(unsigned short size) | Ogre::SceneManager | `[virtual]`
setShadowUseInfiniteFarPlane(bool enable) | Ogre::SceneManager | `[virtual]`
setShadowVolumeStencilState(bool secondpass, bool zfail, bool twosided) | Ogre::SceneManager | `[protected, virtual]`
setShowBoxes(bool b) | Ogre::OctreeSceneManager |
setShowDebugShadows(bool debug) | Ogre::SceneManager | `[virtual]`
setSkyBox(bool enable, const String &materialName, Real distance=5000, bool drawFirst=true, const Quaternion &orientation=Quaternion::IDENTITY) | Ogre::SceneManager | `[virtual]`
setSkyDome(bool enable, const String &materialName, Real curvature=10, Real tiling=8, Real distance=4000, bool drawFirst=true, const Quaternion &orientation=Quaternion::IDENTITY, int xsegments=16, int ysegments=16, int ysegments_keep=-1) | Ogre::SceneManager | `[virtual]`
setSkyPlane(bool enable, const Plane &plane, const String &materialName, Real scale=1000, Real tiling=10, bool drawFirst=true, Real bow=0, int xsegments=1, int ysegments=1) | Ogre::SceneManager | `[virtual]`
setTileSize(int size) | Ogre::TerrainSceneManager |
setupTerrainMaterial(void) | Ogre::TerrainSceneManager | `[protected]`
setupTerrainPages(void) | Ogre::TerrainSceneManager | `[protected]`
setUseCullCamera(bool b) | Ogre::OctreeSceneManager |
setUseLODMorph(bool useMorph) | Ogre::TerrainSceneManager |
setUseTriStrips(bool useStrips) | Ogre::TerrainSceneManager |
setUseVertexColours(bool useColours) | Ogre::TerrainSceneManager |
setUseVertexNormals(bool useNormals) | Ogre::TerrainSceneManager |
setViewport(Viewport *vp) | Ogre::SceneManager | `[protected, virtual]`
setWorldGeometry(const String &filename) | Ogre::TerrainSceneManager | `[virtual]`
setWorldTexture(const String &textureName) | Ogre::TerrainSceneManager |
ShadowCasterList typedef | Ogre::SceneManager | `[protected]`
ShadowTextureList typedef | Ogre::SceneManager | `[protected]`
showBoundingBoxes(bool bShow) | Ogre::SceneManager |
TerrainSceneManager() | Ogre::TerrainSceneManager |
useRenderableViewProjMode(Renderable *pRend) | Ogre::SceneManager | `[protected]`
validatePassForRendering(Pass *pass) | Ogre::SceneManager | `[protected]`
validateRenderableForRendering(Pass *pass, Renderable *rend) | Ogre::SceneManager | `[protected]`
walkOctree(OctreeCamera *, RenderQueue *, Octree *, bool foundvisible, bool onlyShadowCasters) | Ogre::OctreeSceneManager |
~OctreeSceneManager() | Ogre::OctreeSceneManager |
~SceneManager() | Ogre::SceneManager | `[virtual]`
~TerrainSceneManager() | Ogre::TerrainSceneManager | `[virtual]`

Copyright © 2002-2003 by The OGRE Team
Last modified Sun Nov 28 19:50:05 2004