/*
-----------------------------------------------------------------------------
This source file is part of OGRE
    (Object-oriented Graphics Rendering Engine)
For the latest info, see http://www.ogre3d.org/

Copyright © 2000-2002 The OGRE Team
Also see acknowledgements in Readme.html

This program is free software; you can redistribute it and/or modify it under
the terms of the GNU Lesser General Public License as published by the Free Software
Foundation; either version 2 of the License, or (at your option) any later
version.

This program is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.

You should have received a copy of the GNU Lesser General Public License along with
this program; if not, write to the Free Software Foundation, Inc., 59 Temple
Place - Suite 330, Boston, MA 02111-1307, USA, or go to
http://www.gnu.org/copyleft/lesser.txt.
-----------------------------------------------------------------------------
*/
#ifndef __ConfigDialog_H__
#define __ConfigDialog_H__

// Precompiler options
#include "OgrePrerequisites.h"

namespace Ogre {
    /** Defines the behaviour of an automatic renderer configuration dialog.
        @remarks
            OGRE comes with it's own renderer configuration dialog, which
            applications can use to easily allow the user to configure the
            settings appropriate to their machine. This class defines the
            interface to this standard dialog. Because dialogs are inherently
            tied to a particular platform's windowing system, there will be a
            different subclass for each platform.
        @author
            Steven J. Streeting
    */
    class _OgreExport ConfigDialog
    {
    public:
        /** Displays the dialog.
            @remarks
                This method displays the dialog and from then on the dialog
                interacts with the user independently. The dialog will be
                calling the relevant OGRE rendering systems to query them for
                options and to set the options the user selects. The method
                returns when the user closes the dialog.
            @returns
                If the user accepted the dialog, <b>true</b> is returned.
            @par
                If the user cancelled the dialog (indicating the application
                should probably terminate), <b>false</b> is returned.
            @see
                RenderSystem
        */
        virtual bool display(void) = 0;
    protected:
        RenderSystem* mSelectedRenderSystem;
    };

    /// Defines the interface OgrePlatform.dll/OgrePlatform.so must implement
    typedef void (*DLL_CREATECONFIGDIALOG)(ConfigDialog** ppDlg);

}
#endif
