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# OgreGLSLLinkProgramManager.h

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    00001 /*
    00002 -----------------------------------------------------------------------------
    00003 This source file is part of OGRE
    00004     (Object-oriented Graphics Rendering Engine)
    00005 For the latest info, see http://www.ogre3d.org/
    00006
    00007 Copyright © 2000-2003 The OGRE Team
    00008 Also see acknowledgements in Readme.html
    00009
    00010 This program is free software you can redistribute it and/or modify it under
    00011 the terms of the GNU Lesser General Public License as published by the Free Software
    00012 Foundation either version 2 of the License, or (at your option) any later
    00013 version.
    00014
    00015 This program is distributed in the hope that it will be useful, but WITHOUT
    00016 ANY WARRANTY without even the implied warranty of MERCHANTABILITY or FITNESS
    00017 FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
    00018
    00019 You should have received a copy of the GNU Lesser General Public License along with
    00020 this program if not, write to the Free Software Foundation, Inc., 59 Temple
    00021 Place - Suite 330, Boston, MA 02111-1307, USA, or go to
    00022 http://www.gnu.org/copyleft/lesser.txt.
    00023 -----------------------------------------------------------------------------
    00024 */
    00025 #ifndef __GLSLLinkProgramManager_H__
    00026 #define __GLSLLinkProgramManager_H__
    00027
    00028 #include "OgreGLPrerequisites.h"
    00029 #include "OgreSingleton.h"
    00030
    00031 #include "OgreGLSLExtSupport.h"
    00032
    00033 namespace Ogre {
    00034
    00047     class GLSLLinkProgramManager : public Singleton<GLSLLinkProgramManager>
    00048     {
    00049
    00050     private:
    00051
    00052         typedef HashMap<GLuint, GLSLLinkProgram*> LinkProgramMap;
    00053         typedef LinkProgramMap::iterator LinkProgramIterator;
    00054
    00056         LinkProgramMap LinkPrograms;
    00057
    00059         GLSLGpuProgram* mActiveVertexGpuProgram;
    00060         GLSLGpuProgram* mActiveFragmentGpuProgram;
    00061         GLSLLinkProgram* mActiveLinkProgram;
    00062
    00063     public:
    00064
    00065         GLSLLinkProgramManager(void);
    00066
    00067         ~GLSLLinkProgramManager(void);
    00068
    00073         GLSLLinkProgram* getActiveLinkProgram(void);
    00074
    00079         void setActiveFragmentShader(GLSLGpuProgram* fragmentGpuProgram);
    00084         void setActiveVertexShader(GLSLGpuProgram* vertexGpuProgram);
    00085
    00086         static GLSLLinkProgramManager& getSingleton(void);
    00087         static GLSLLinkProgramManager* getSingletonPtr(void);
    00088
    00089     };
    00090
    00091 }
    00092
    00093 #endif // __GLSLLinkProgramManager_H__

Copyright © 2002-2003 by The OGRE Team
Last modified Sun Nov 28 19:48:26 2004