Main Page Namespace List Class Hierarchy Alphabetical List Compound List File List Namespace Members Compound Members File Members Related Pages

# OgreSkeletonInstance.h

Go to the documentation of this file.

    00001 /*
    00002 -----------------------------------------------------------------------------
    00003 This source file is part of OGRE
    00004 (Object-oriented Graphics Rendering Engine)
    00005 For the latest info, see http://www.ogre3d.org/
    00006
    00007 Copyright © 2000-2004 The OGRE Team
    00008 Also see acknowledgements in Readme.html
    00009
    00010 This program is free software; you can redistribute it and/or modify it under
    00011 the terms of the GNU Lesser General Public License as published by the Free Software
    00012 Foundation; either version 2 of the License, or (at your option) any later
    00013 version.
    00014
    00015 This program is distributed in the hope that it will be useful, but WITHOUT
    00016 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
    00017 FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
    00018
    00019 You should have received a copy of the GNU Lesser General Public License along with
    00020 this program; if not, write to the Free Software Foundation, Inc., 59 Temple
    00021 Place - Suite 330, Boston, MA 02111-1307, USA, or go to
    00022 http://www.gnu.org/copyleft/lesser.txt.
    00023 -----------------------------------------------------------------------------
    00024 */
    00025
    00026 #ifndef __SkeletonInstance_H__
    00027 #define __SkeletonInstance_H__
    00028
    00029 #include "OgrePrerequisites.h"
    00030 #include "OgreSkeleton.h"
    00031
    00032 namespace Ogre {
    00033
    00043     class _OgreExport SkeletonInstance : public Skeleton
    00044     {
    00045     public:
    00049         SkeletonInstance(Skeleton* masterCopy);
    00050         ~SkeletonInstance();
    00051
    00053         unsigned short getNumAnimations(void) const;
    00054
    00056         Animation* getAnimation(unsigned short index) const;
    00057
    00064         Animation* createAnimation(const String& name, Real length);
    00065
    00067         Animation* getAnimation(const String& name) const;
    00068
    00073         void removeAnimation(const String& name);
    00074
    00077         void load(void);
    00080         void unload(void);
    00081
    00083         TagPoint* createTagPointOnBone(Bone* bone,
    00084             const Quaternion &offsetOrientation = Quaternion::IDENTITY,
    00085             const Vector3     &offsetPosition    = Vector3::UNIT_SCALE);
    00086
    00088         void freeTagPoint(TagPoint* tagPoint);
    00089
    00090     protected:
    00092         Skeleton* mSkeleton;
    00093
    00094         typedef std::list<TagPoint*> ActiveTagPointList;
    00095         typedef std::deque<TagPoint*> FreeTagPointQueue;
    00096
    00105         ActiveTagPointList mActiveTagPoints;
    00106
    00114         FreeTagPointQueue mFreeTagPoints;
    00115
    00117         unsigned short mNextTagPointAutoHandle;
    00118
    00119         void cloneBoneAndChildren(Bone* source, Bone* parent);
    00120
    00121     };
    00122
    00123 }
    00124
    00125
    00126 #endif
    00127

Copyright © 2002-2003 by The OGRE Team
Last modified Sun Nov 28 19:48:47 2004