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# OgreWin32Window.h

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    00001 /*
    00002 -----------------------------------------------------------------------------
    00003 This source file is part of OGRE
    00004     (Object-oriented Graphics Rendering Engine)
    00005 For the latest info, see http://www.ogre3d.org/
    00006
    00007 Copyright © 2000-2002 The OGRE Team
    00008 Also see acknowledgements in Readme.html
    00009
    00010 This program is free software; you can redistribute it and/or modify it under
    00011 the terms of the GNU Lesser General Public License as published by the Free Software
    00012 Foundation; either version 2 of the License, or (at your option) any later
    00013 version.
    00014
    00015 This program is distributed in the hope that it will be useful, but WITHOUT
    00016 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
    00017 FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
    00018
    00019 You should have received a copy of the GNU Lesser General Public License along with
    00020 this program; if not, write to the Free Software Foundation, Inc., 59 Temple
    00021 Place - Suite 330, Boston, MA 02111-1307, USA, or go to
    00022 http://www.gnu.org/copyleft/lesser.txt.
    00023 -----------------------------------------------------------------------------
    00024 */
    00025
    00026 #ifndef __Win32Window_H__
    00027 #define __Win32Window_H__
    00028
    00029 #include "OgreWin32Prerequisites.h"
    00030 #include "OgreRenderWindow.h"
    00031
    00032
    00033 namespace Ogre {
    00034     class Win32Window : public RenderWindow
    00035     {
    00036     public:
    00037         Win32Window();
    00038         ~Win32Window();
    00039
    00040         void create(const String& name, unsigned int width, unsigned int height, unsigned int colourDepth,
    00041             bool fullScreen, int left, int top, bool depthBuffer, void* miscParam, ...);
    00042         void destroy(void);
    00043         bool isActive(void) const;
    00044         bool isClosed(void) const;
    00045         void reposition(int left, int top);
    00046         void resize(unsigned int width, unsigned int height);
    00047         void swapBuffers(bool waitForVSync);
    00048
    00051         void writeContentsToFile(const String& filename);
    00052
    00053         bool requiresTextureFlipping() const { return false; }
    00054
    00055         HWND getWindowHandle() const { return mHWnd; }
    00056
    00057         // Method for dealing with resize / move & 3d library
    00058         virtual void windowMovedOrResized(void);
    00059         // Method for passing a external window handle before creation ;)
    00060         void setExternalWindowHandle(HWND externalHandle) {mExternalHandle = externalHandle;};
    00061
    00062         bool isReady() const { return mReady; }
    00063         void setReady(bool set) { mReady = set; }
    00064         void setActive(bool set) { mActive = set; }
    00065     protected:
    00066         HWND    mExternalHandle;        // External Win32 window handle
    00067         HWND    mHWnd;                  // Win32 Window handle
    00068         HDC     mHDC;
    00069         HGLRC   mGlrc;
    00070         int     mOldSwapIntervall;
    00071         bool    mActive;                // Is active i.e. visible
    00072         bool    mReady;                 // Is ready i.e. available for update
    00073         bool    mClosed;
    00074
    00075         static LRESULT CALLBACK WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
    00076     };
    00077 }
    00078
    00079 #endif

Copyright © 2002-2003 by The OGRE Team
Last modified Sun Nov 28 19:48:52 2004