/*
-----------------------------------------------------------------------------
This source file is part of OGRE
    (Object-oriented Graphics Rendering Engine)
For the latest info, see http://www.ogre3d.org/

Copyright © 2000-2003 The OGRE Team
Also see acknowledgements in Readme.html

You may use this sample code for anything you like, it is not covered by the
LGPL like the rest of the engine.
-----------------------------------------------------------------------------
*/

/**
    \file 
        Bezier.cpp
    \brief
        Shows OGRE's bezier patch feature
*/

#include "Bezier.h"

#if OGRE_PLATFORM == PLATFORM_WIN32
#define WIN32_LEAN_AND_MEAN
#include "windows.h"

INT WINAPI WinMain( HINSTANCE hInst, HINSTANCE, LPSTR strCmdLine, INT )
#else
int main(int argc, char **argv)
#endif
{

    // Create application object
    BezierApplication app;

    try {
        app.go();
    } catch( Ogre::Exception& e ) {
#if OGRE_PLATFORM == PLATFORM_WIN32
        MessageBox( NULL, e.getFullDescription().c_str(), "An exception has occured!", MB_OK | MB_ICONERROR | MB_TASKMODAL );
#else
        fprintf(stderr, "An exception has occured: %s\n",
                e.getFullDescription().c_str());
#endif
    }


    return 0;
}
