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# OgreSDLWindow.h

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    00001 /*
    00002 -----------------------------------------------------------------------------
    00003 This source file is part of OGRE
    00004     (Object-oriented Graphics Rendering Engine)
    00005 For the latest info, see http://www.ogre3d.org/
    00006
    00007 Copyright © 2000-2002 The OGRE Team
    00008 Also see acknowledgements in Readme.html
    00009
    00010 This program is free software; you can redistribute it and/or modify it under
    00011 the terms of the GNU Lesser General Public License as published by the Free Software
    00012 Foundation; either version 2 of the License, or (at your option) any later
    00013 version.
    00014
    00015 This program is distributed in the hope that it will be useful, but WITHOUT
    00016 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
    00017 FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
    00018
    00019 You should have received a copy of the GNU Lesser General Public License along with
    00020 this program; if not, write to the Free Software Foundation, Inc., 59 Temple
    00021 Place - Suite 330, Boston, MA 02111-1307, USA, or go to
    00022 http://www.gnu.org/copyleft/lesser.txt.
    00023 -----------------------------------------------------------------------------
    00024 */
    00025
    00026 #ifndef __SDLWindow_H__
    00027 #define __SDLWindow_H__
    00028
    00029 #include "OgreSDLPrerequisites.h"
    00030 #include "OgreRenderWindow.h"
    00031
    00032 namespace Ogre {
    00033     class SDLWindow : public RenderWindow
    00034     {
    00035     private:
    00036         SDL_Surface* mScreen;
    00037         bool mActive;
    00038         bool mClosed;
    00039
    00040         // Process pending events
    00041         void processEvents(void);
    00042     public:
    00043         SDLWindow();
    00044         ~SDLWindow();
    00045
    00046         void create(const String& name, unsigned int width, unsigned int height, unsigned int colourDepth,
    00047             bool fullScreen, int left, int top, bool depthBuffer, void* miscParam, ...);
    00049         void destroy(void);
    00051         bool isActive(void) const;
    00053         bool isClosed(void) const;
    00055         void reposition(int left, int top);
    00057         void resize(unsigned int width, unsigned int height);
    00059         void swapBuffers(bool waitForVSync);
    00060
    00063         void writeContentsToFile(const String& filename);
    00064
    00065         bool requiresTextureFlipping() const { return false; }
    00066     };
    00067 }
    00068
    00069 #endif
    00070

Copyright © 2002-2003 by The OGRE Team
Last modified Sun Nov 28 19:48:46 2004