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# Ogre::Skeleton Member List

This is the complete list of members for Ogre::Skeleton, including all inherited members.

_dumpContents(const String &filename) | Ogre::Skeleton | `[protected]`
_getBoneMatrices(Matrix4 *pMatrices) | Ogre::Skeleton | `[virtual]`
_initAnimationState(AnimationStateSet *animSet) | Ogre::Skeleton | `[virtual]`
_updateTransforms(void) | Ogre::Skeleton | `[virtual]`
AnimationList typedef | Ogre::Skeleton | `[protected]`
BoneIterator typedef | Ogre::Skeleton |
BoneList typedef | Ogre::Skeleton |
BoneListByName typedef | Ogre::Skeleton | `[protected]`
createAnimation(const String &name, Real length) | Ogre::Skeleton | `[virtual]`
createBone(void) | Ogre::Skeleton | `[virtual]`
createBone(unsigned short handle) | Ogre::Skeleton | `[virtual]`
createBone(const String &name) | Ogre::Skeleton | `[virtual]`
createBone(const String &name, unsigned short handle) | Ogre::Skeleton | `[virtual]`
deriveRootBone(void) const | Ogre::Skeleton | `[protected]`
destroy() | Ogre::Resource | `[virtual]`
getAnimation(const String &name) const | Ogre::Skeleton | `[virtual]`
getAnimation(unsigned short index) const | Ogre::Skeleton | `[virtual]`
getAnimationState(void) const | Ogre::Skeleton | `[virtual]`
getBlendMode() | Ogre::Skeleton | `[virtual]`
getBone(unsigned short handle) const | Ogre::Skeleton | `[virtual]`
getBone(const String &name) const | Ogre::Skeleton | `[virtual]`
getBoneIterator(void) | Ogre::Skeleton | `[virtual]`
getHandle(void) const | Ogre::Resource |
getLastAccess(void) const | Ogre::Resource |
getName(void) const | Ogre::Resource |
getNumAnimations(void) const | Ogre::Skeleton | `[virtual]`
getNumBones(void) const | Ogre::Skeleton | `[virtual]`
getRootBone(void) const | Ogre::Skeleton | `[virtual]`
getRootBoneIterator(void) | Ogre::Skeleton | `[virtual]`
getSize(void) const | Ogre::Resource | `[virtual]`
isLoaded(void) const | Ogre::Resource |
load(void) | Ogre::Skeleton | `[virtual]`
mAnimationsList | Ogre::Skeleton | `[protected]`
mBlendState | Ogre::Skeleton | `[protected]`
mBoneList | Ogre::Skeleton | `[protected]`
mBoneListByName | Ogre::Skeleton | `[protected]`
mHandle | Ogre::Resource | `[protected]`
mIsLoaded | Ogre::Resource | `[protected]`
mLastAccess | Ogre::Resource | `[protected]`
mLastAnimationState | Ogre::Skeleton | `[protected]`
mName | Ogre::Resource | `[protected]`
mNextAutoHandle | Ogre::Skeleton | `[protected]`
mRootBones | Ogre::Skeleton | `[protected]`
mSize | Ogre::Resource | `[protected]`
removeAnimation(const String &name) | Ogre::Skeleton | `[virtual]`
reset(bool resetManualBones=false) | Ogre::Skeleton | `[virtual]`
Resource() | Ogre::Resource |
setAnimationState(const AnimationStateSet &animSet) | Ogre::Skeleton | `[virtual]`
setBindingPose(void) | Ogre::Skeleton | `[virtual]`
setBlendMode(SkeletonAnimationBlendMode state) | Ogre::Skeleton | `[virtual]`
Skeleton(const String &name) | Ogre::Skeleton |
SkeletonInstance class | Ogre::Skeleton | `[friend]`
touch(void) | Ogre::Resource | `[virtual]`
unload(void) | Ogre::Skeleton | `[virtual]`
~Resource() | Ogre::Resource | `[virtual]`
~Skeleton() | Ogre::Skeleton | `[virtual]`

Copyright © 2002-2003 by The OGRE Team
Last modified Sun Nov 28 19:51:39 2004