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# OgreParticleAffectorFactory.h

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    00001 /*
    00002 -----------------------------------------------------------------------------
    00003 This source file is part of OGRE
    00004     (Object-oriented Graphics Rendering Engine)
    00005 For the latest info, see http://www.ogre3d.org/
    00006
    00007 Copyright © 2000-2002 The OGRE Team
    00008 Also see acknowledgements in Readme.html
    00009
    00010 This program is free software; you can redistribute it and/or modify it under
    00011 the terms of the GNU Lesser General Public License as published by the Free Software
    00012 Foundation; either version 2 of the License, or (at your option) any later
    00013 version.
    00014
    00015 This program is distributed in the hope that it will be useful, but WITHOUT
    00016 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
    00017 FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
    00018
    00019 You should have received a copy of the GNU Lesser General Public License along with
    00020 this program; if not, write to the Free Software Foundation, Inc., 59 Temple
    00021 Place - Suite 330, Boston, MA 02111-1307, USA, or go to
    00022 http://www.gnu.org/copyleft/lesser.txt.
    00023 -----------------------------------------------------------------------------
    00024 */
    00025 #ifndef __ParticleAffectorFactory_H__
    00026 #define __ParticleAffectorFactory_H__
    00027
    00028
    00029 #include "OgrePrerequisites.h"
    00030 #include "OgreParticleAffector.h"
    00031
    00032 namespace Ogre {
    00033
    00045     class _OgreExport ParticleAffectorFactory
    00046     {
    00047     protected:
    00048         std::vector<ParticleAffector*> mAffectors;
    00049     public:
    00050         ParticleAffectorFactory() {};
    00051         virtual ~ParticleAffectorFactory()
    00052         {
    00053             // Destroy all affectors
    00054             std::vector<ParticleAffector*>::iterator i;
    00055             for (i = mAffectors.begin(); i != mAffectors.end(); ++i)
    00056             {
    00057                 delete (*i);
    00058             }
    00059
    00060             mAffectors.clear();
    00061
    00062         };
    00063
    00065         virtual String getName() const = 0;
    00066
    00071         virtual ParticleAffector* createAffector(void) = 0;
    00072
    00074         virtual void destroyAffector(ParticleAffector* e)
    00075         {
    00076             std::vector<ParticleAffector*>::iterator i;
    00077             for (i = mAffectors.begin(); i != mAffectors.end(); ++i)
    00078             {
    00079                 if ((*i) == e)
    00080                 {
    00081                     mAffectors.erase(i);
    00082                     delete e;
    00083                     break;
    00084                 }
    00085             }
    00086         }
    00087
    00088     };
    00089
    00090
    00091 }
    00092
    00093
    00094 #endif
    00095

Copyright © 2002-2003 by The OGRE Team
Last modified Sun Nov 28 19:48:37 2004