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# Ogre::D3DRenderSystem::sD3DTextureStageDesc Struct Reference

structure holding texture unit settings for every stage More...

List of all members.

## Public Attributes

eD3DTexType | texType
| the type of the texture
size_t | coordIndex
| wich texCoordIndex to use
TexCoordCalcMethod | autoTexCoordType
| type of auto tex. calc. used
const Frustum * | frustum
| Frustum, used with the above in projective texturing.
LPDIRECTDRAWSURFACE7 | pTex
| texture, if it's 0/NULL the tex layer is disabled

## Detailed Description

structure holding texture unit settings for every stage

Definition at line 103 of file OgreD3D7RenderSystem.h.

## Member Data Documentation

TexCoordCalcMethod Ogre::D3DRenderSystem::sD3DTextureStageDesc::autoTexCoordType

| type of auto tex. calc. used Definition at line 110 of file OgreD3D7RenderSystem.h. Referenced by Ogre::D3DRenderSystem::_setTexture(), Ogre::D3DRenderSystem::_setTextureCoordCalculation(), Ogre::D3DRenderSystem::_setTextureMatrix(), and Ogre::D3DRenderSystem::D3DRenderSystem().

size_t Ogre::D3DRenderSystem::sD3DTextureStageDesc::coordIndex

| wich texCoordIndex to use Definition at line 108 of file OgreD3D7RenderSystem.h. Referenced by Ogre::D3DRenderSystem::_setTexture(), Ogre::D3DRenderSystem::_setTextureCoordSet(), and Ogre::D3DRenderSystem::D3DRenderSystem().

const Frustum* Ogre::D3DRenderSystem::sD3DTextureStageDesc::frustum

| Frustum, used with the above in projective texturing. Definition at line 112 of file OgreD3D7RenderSystem.h. Referenced by Ogre::D3DRenderSystem::_setTextureCoordCalculation(), and Ogre::D3DRenderSystem::_setTextureMatrix().

LPDIRECTDRAWSURFACE7 Ogre::D3DRenderSystem::sD3DTextureStageDesc::pTex

| texture, if it's 0/NULL the tex layer is disabled Definition at line 114 of file OgreD3D7RenderSystem.h. Referenced by Ogre::D3DRenderSystem::_setTexture(), and Ogre::D3DRenderSystem::D3DRenderSystem().

eD3DTexType Ogre::D3DRenderSystem::sD3DTextureStageDesc::texType

| the type of the texture Definition at line 106 of file OgreD3D7RenderSystem.h. Referenced by Ogre::D3DRenderSystem::_setTexture(), Ogre::D3DRenderSystem::_setTextureMatrix(), and Ogre::D3DRenderSystem::D3DRenderSystem().

The documentation for this struct was generated from the following file:

- OgreD3D7RenderSystem.h

Copyright © 2002-2003 by The OGRE Team
Last modified Sun Nov 28 19:50:02 2004