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# Ogre::Light Member List

This is the complete list of members for Ogre::Light, including all inherited members.

_getFrustumClipVolumes(const Camera *const cam) const | Ogre::Light |
_getNearClipVolume(const Camera *const cam) const | Ogre::Light |
_getParentNodeFullTransform(void) const | Ogre::MovableObject | `[virtual]`
_notifyAttached(Node *parent, bool isTagPoint=false) | Ogre::MovableObject | `[virtual]`
_notifyCurrentCamera(Camera *cam) | Ogre::Light | `[virtual]`
_updateRenderQueue(RenderQueue *queue) | Ogre::Light | `[virtual]`
addQueryFlags(unsigned long flags) | Ogre::MovableObject | `[virtual]`
extrudeBounds(AxisAlignedBox &box, const Vector4 &lightPos, Real extrudeDist) const | Ogre::ShadowCaster | `[protected, virtual]`
extrudeVertices(HardwareVertexBufferSharedPtr vertexBuffer, size_t originalVertexCount, const Vector4 &lightPos, Real extrudeDist) | Ogre::ShadowCaster | `[static]`
generateShadowVolume(EdgeData *edgeData, HardwareIndexBufferSharedPtr indexBuffer, const Light *light, ShadowRenderableList &shadowRenderables, unsigned long flags) | Ogre::ShadowCaster | `[protected, virtual]`
getAs4DVector(void) const | Ogre::Light |
getAttenuationConstant(void) const | Ogre::Light |
getAttenuationLinear(void) const | Ogre::Light |
getAttenuationQuadric(void) const | Ogre::Light |
getAttenuationRange(void) const | Ogre::Light |
getBoundingBox(void) const | Ogre::Light | `[virtual]`
getBoundingRadius(void) const | Ogre::Light | `[virtual]`
getCastShadows(void) const | Ogre::MovableObject | `[virtual]`
getDarkCapBounds(const Light &light, Real dirLightExtrusionDist) const | Ogre::MovableObject | `[virtual]`
getDerivedDirection(void) const | Ogre::Light |
getDerivedPosition(void) const | Ogre::Light |
getDiffuseColour(void) const | Ogre::Light |
getDirection(void) const | Ogre::Light |
getEdgeList(void) | Ogre::MovableObject | `[virtual]`
getExtrusionDistance(const Vector3 &objectPos, const Light *light) const | Ogre::ShadowCaster | `[protected]`
getLastShadowVolumeRenderableIterator(void) | Ogre::MovableObject | `[virtual]`
getLightCapBounds(void) const | Ogre::MovableObject | `[virtual]`
getMovableType(void) const | Ogre::Light | `[virtual]`
getName(void) const | Ogre::Light | `[virtual]`
getParentNode(void) const | Ogre::MovableObject | `[virtual]`
getParentSceneNode(void) const | Ogre::MovableObject | `[virtual]`
getPointExtrusionDistance(const Light *l) const | Ogre::MovableObject | `[virtual]`
getPosition(void) const | Ogre::Light |
getQueryFlags(void) const | Ogre::MovableObject | `[virtual]`
getRenderQueueGroup(void) const | Ogre::MovableObject | `[virtual]`
getShadowVolumeRenderableIterator(ShadowTechnique shadowTechnique, const Light *light, HardwareIndexBufferSharedPtr *indexBuffer, bool extrudeVertices, Real extrusionDist, unsigned long flags=0) | Ogre::MovableObject | `[virtual]`
getSpecularColour(void) const | Ogre::Light |
getSpotlightFalloff(void) const | Ogre::Light |
getSpotlightInnerAngle(void) const | Ogre::Light |
getSpotlightOuterAngle(void) const | Ogre::Light |
getType(void) const | Ogre::Light |
getUserObject(void) | Ogre::MovableObject | `[virtual]`
getWorldBoundingBox(bool derive=false) const | Ogre::MovableObject | `[virtual]`
getWorldBoundingSphere(bool derive=false) const | Ogre::MovableObject | `[virtual]`
isAttached(void) const | Ogre::MovableObject | `[virtual]`
isVisible(void) const | Ogre::MovableObject | `[virtual]`
Light() | Ogre::Light |
Light(const String &name) | Ogre::Light |
LightTypes enum name | Ogre::Light |
LT_DIRECTIONAL enum value | Ogre::Light |
LT_POINT enum value | Ogre::Light |
LT_SPOTLIGHT enum value | Ogre::Light |
mAttenuationConst | Ogre::Light | `[private]`
mAttenuationLinear | Ogre::Light | `[private]`
mAttenuationQuad | Ogre::Light | `[private]`
mCastShadows | Ogre::MovableObject | `[protected]`
mDerivedDirection | Ogre::Light | `[private]`
mDerivedPosition | Ogre::Light | `[private]`
mDiffuse | Ogre::Light | `[private]`
mDirection | Ogre::Light | `[private]`
mFrustumClipVolumes | Ogre::Light | `[private]`
mLastParentOrientation | Ogre::Light | `[private]`
mLastParentPosition | Ogre::Light | `[private]`
mLightType | Ogre::Light | `[private]`
mLocalTransformDirty | Ogre::Light | `[private]`
mName | Ogre::Light | `[private]`
mNearClipVolume | Ogre::Light | `[private]`
MovableObject() | Ogre::MovableObject |
mParentIsTagPoint | Ogre::MovableObject | `[protected]`
mParentNode | Ogre::MovableObject | `[protected]`
mPosition | Ogre::Light | `[private]`
mQueryFlags | Ogre::MovableObject | `[protected]`
mRange | Ogre::Light | `[private]`
mRenderQueueID | Ogre::MovableObject | `[protected]`
mRenderQueueIDSet | Ogre::MovableObject | `[protected]`
msMovableType | Ogre::Light | `[private, static]`
mSpecular | Ogre::Light | `[private]`
mSpotFalloff | Ogre::Light | `[private]`
mSpotInner | Ogre::Light | `[private]`
mSpotOuter | Ogre::Light | `[private]`
mUserObject | Ogre::MovableObject | `[protected]`
mVisible | Ogre::MovableObject | `[protected]`
mWorldAABB | Ogre::MovableObject | `[protected]`
mWorldBoundingSphere | Ogre::MovableObject | `[protected]`
mWorldDarkCapBounds | Ogre::MovableObject | `[protected]`
removeQueryFlags(unsigned long flags) | Ogre::MovableObject | `[virtual]`
setAttenuation(Real range, Real constant, Real linear, Real quadratic) | Ogre::Light |
setCastShadows(bool enabled) | Ogre::MovableObject |
setDiffuseColour(Real red, Real green, Real blue) | Ogre::Light |
setDiffuseColour(const ColourValue &colour) | Ogre::Light |
setDirection(Real x, Real y, Real z) | Ogre::Light |
setDirection(const Vector3 &vec) | Ogre::Light |
setPosition(Real x, Real y, Real z) | Ogre::Light |
setPosition(const Vector3 &vec) | Ogre::Light |
setQueryFlags(unsigned long flags) | Ogre::MovableObject | `[virtual]`
setRenderQueueGroup(RenderQueueGroupID queueID) | Ogre::MovableObject | `[virtual]`
setSpecularColour(Real red, Real green, Real blue) | Ogre::Light |
setSpecularColour(const ColourValue &colour) | Ogre::Light |
setSpotlightRange(const Radian &innerAngle, const Radian &outerAngle, Real falloff=1.0) | Ogre::Light |
setType(LightTypes type) | Ogre::Light |
setUserObject(UserDefinedObject *obj) | Ogre::MovableObject | `[virtual]`
setVisible(bool visible) | Ogre::Light | `[virtual]`
ShadowRenderableList typedef | Ogre::ShadowCaster |
ShadowRenderableListIterator typedef | Ogre::ShadowCaster |
tempSquareDist | Ogre::Light |
update(void) const | Ogre::Light | `[private]`
updateEdgeListLightFacing(EdgeData *edgeData, const Vector4 &lightPos) | Ogre::ShadowCaster | `[protected, virtual]`
~Light() | Ogre::Light |
~MovableObject() | Ogre::MovableObject | `[virtual]`

Copyright © 2002-2003 by The OGRE Team
Last modified Sun Nov 28 19:51:09 2004