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# OgreD3D9TextureManager.cpp

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    00001 /*
    00002 -----------------------------------------------------------------------------
    00003 This source file is part of OGRE
    00004     (Object-oriented Graphics Rendering Engine)
    00005 For the latest info, see http://www.ogre3d.org/
    00006
    00007 Copyright © 2000-2002 The OGRE Team
    00008 Also see acknowledgements in Readme.html
    00009
    00010 This program is free software; you can redistribute it and/or modify it under
    00011 the terms of the GNU Lesser General Public License as published by the Free Software
    00012 Foundation; either version 2 of the License, or (at your option) any later
    00013 version.
    00014
    00015 This program is distributed in the hope that it will be useful, but WITHOUT
    00016 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
    00017 FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
    00018
    00019 You should have received a copy of the GNU Lesser General Public License along with
    00020 this program; if not, write to the Free Software Foundation, Inc., 59 Temple
    00021 Place - Suite 330, Boston, MA 02111-1307, USA, or go to
    00022 http://www.gnu.org/copyleft/lesser.txt.
    00023 -----------------------------------------------------------------------------
    00024 */
    00025 #include "OgreD3D9TextureManager.h"
    00026 #include "OgreD3D9Texture.h"
    00027 #include "OgreException.h"
    00028
    00029 namespace Ogre
    00030 {
    00031     D3D9TextureManager::D3D9TextureManager( LPDIRECT3DDEVICE9 pD3DDevice ) : TextureManager()
    00032     {
    00033         mpD3DDevice = pD3DDevice;
    00034         if( !mpD3DDevice )
    00035             Except( Exception::ERR_INVALIDPARAMS, "Invalid Direct3DDevice passed", "D3D9TextureManager::D3D9TextureManager" );
    00036     }
    00037
    00038     D3D9TextureManager::~D3D9TextureManager()
    00039     {
    00040         this->unloadAndDestroyAll();
    00041     }
    00042
    00043     Texture *D3D9TextureManager::create( const String& name, TextureType texType )
    00044     {
    00045         D3D9Texture *t = new D3D9Texture( name, texType, mpD3DDevice, TU_DEFAULT );
    00046         t->enable32Bit( mIs32Bit );
    00047         return t;
    00048     }
    00049
    00050     Texture *D3D9TextureManager::createAsRenderTarget( const String& name )
    00051     {
    00052         D3D9Texture *newTex = new D3D9Texture( name, TEX_TYPE_2D, mpD3DDevice, TU_RENDERTARGET  );
    00053         newTex->enable32Bit( mIs32Bit );
    00054         newTex->load();
    00055         return newTex;
    00056     }
    00057
    00058     Texture *D3D9TextureManager::createManual(
    00059         const String & name,
    00060         TextureType texType,
    00061         uint width,
    00062         uint height,
    00063         uint num_mips,
    00064         PixelFormat format,
    00065         TextureUsage usage )
    00066     {
    00067         return new D3D9Texture( name, texType, mpD3DDevice, width, height, num_mips, format, usage );
    00068     }
    00069
    00070     void D3D9TextureManager::unloadAndDestroyAll()
    00071     {
    00072         // Unload & delete resources in turn
    00073         for( ResourceMap::iterator i = mResources.begin(); i != mResources.end(); i++ )
    00074         {
    00075             i->second->unload();
    00076             delete i->second;
    00077         }
    00078         mResources.clear();
    00079     }
    00080 }

Copyright © 2002-2003 by The OGRE Team
Last modified Sun Nov 28 19:48:22 2004