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# OgreD3D9HardwareBufferManager.h

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    00001 /*
    00002 -----------------------------------------------------------------------------
    00003 This source file is part of OGRE
    00004     (Object-oriented Graphics Rendering Engine)
    00005 For the latest info, see http://www.ogre3d.org/
    00006
    00007 Copyright © 2000-2003 The OGRE Team
    00008 Also see acknowledgements in Readme.html
    00009
    00010 This program is free software; you can redistribute it and/or modify it under
    00011 the terms of the GNU Lesser General Public License as published by the Free Software
    00012 Foundation; either version 2 of the License, or (at your option) any later
    00013 version.
    00014
    00015 This program is distributed in the hope that it will be useful, but WITHOUT
    00016 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
    00017 FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
    00018
    00019 You should have received a copy of the GNU Lesser General Public License along with
    00020 this program; if not, write to the Free Software Foundation, Inc., 59 Temple
    00021 Place - Suite 330, Boston, MA 02111-1307, USA, or go to
    00022 http://www.gnu.org/copyleft/lesser.txt.
    00023 -----------------------------------------------------------------------------
    00024 */
    00025 #ifndef __D3D9HARWAREBUFFERMANAGER_H__
    00026 #define __D3D9HARWAREBUFFERMANAGER_H__
    00027
    00028 #include "OgreD3D9Prerequisites.h"
    00029 #include "OgreHardwareBufferManager.h"
    00030
    00031 namespace Ogre {
    00032
    00034     class D3D9HardwareBufferManager : public HardwareBufferManager
    00035     {
    00036     protected:
    00037         LPDIRECT3DDEVICE9 mlpD3DDevice;
    00038
    00040         void destroyVertexBuffer(HardwareVertexBuffer* buf);
    00042         void destroyIndexBuffer(HardwareIndexBuffer* buf);
    00043
    00044         void destroyAllDeclarations(void);
    00045     public:
    00046         D3D9HardwareBufferManager(LPDIRECT3DDEVICE9 device);
    00047         ~D3D9HardwareBufferManager();
    00049         HardwareVertexBufferSharedPtr
    00050             createVertexBuffer(size_t vertexSize, size_t numVerts, HardwareBuffer::Usage usage, bool useShadowBuffer = false);
    00052         HardwareIndexBufferSharedPtr
    00053             createIndexBuffer(HardwareIndexBuffer::IndexType itype, size_t numIndexes, HardwareBuffer::Usage usage, bool useShadowBuffer = false);
    00054
    00056         VertexDeclaration* createVertexDeclaration(void);
    00058         void destroyVertexDeclaration(VertexDeclaration* decl);
    00059
    00060
    00061     };
    00062
    00063
    00064 }
    00065
    00066
    00067 #endif

Copyright © 2002-2003 by The OGRE Team
Last modified Sun Nov 28 19:48:20 2004