/*
-----------------------------------------------------------------------------
This source file is part of OGRE
    (Object-oriented Graphics Rendering Engine)
For the latest info, see http://www.ogre3d.org/

Copyright © 2000-2002 The OGRE Team
Also see acknowledgements in Readme.html

This program is free software; you can redistribute it and/or modify it under
the terms of the GNU Lesser General Public License as published by the Free Software
Foundation; either version 2 of the License, or (at your option) any later
version.

This program is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.

You should have received a copy of the GNU Lesser General Public License along with
this program; if not, write to the Free Software Foundation, Inc., 59 Temple
Place - Suite 330, Boston, MA 02111-1307, USA, or go to
http://www.gnu.org/copyleft/lesser.txt.
-----------------------------------------------------------------------------
*/
#ifndef _WireBoundingBox_H__
#define _WireBoundingBox_H__

#include "OgrePrerequisites.h"

#include "OgreSimpleRenderable.h"

namespace Ogre {

    /** Allows the rendering of a wireframe bounding box.
        @remarks
            This class builds a wireframe renderable from a given aabb. A pointer to this class can be
			added to a render queue to display the bounding box of an object.
    */
	class _OgreExport WireBoundingBox : public SimpleRenderable
	{
    protected:
        /** Override this method to prevent parent transforms (rotation,translation,scale)
        */
		void getWorldTransforms( Matrix4* xform ) const;
        /** @copydoc Renderable::getWorldOrientation */
        const Quaternion& getWorldOrientation(void) const;
        /** @copydoc Renderable::getWorldPosition */
        const Vector3& getWorldPosition(void) const;
		
        /** Builds the wireframe line list.
        */
		void setupBoundingBoxVertices(const AxisAlignedBox& aab);

        Real mRadius;

	public:
			
		WireBoundingBox();
		~WireBoundingBox();

        /** Builds the wireframe line list.
            @param
                aabb bounding box to build a wireframe from.
        */
		void setupBoundingBox(const AxisAlignedBox& aabb);

		Real getSquaredViewDepth(const Camera* cam) const;

        Real getBoundingRadius(void) const { return mRadius; }

	};

}// namespace

#endif


