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# OgreRotationalSpline.h

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    00001 /*
    00002 -----------------------------------------------------------------------------
    00003 This source file is part of OGRE
    00004     (Object-oriented Graphics Rendering Engine)
    00005 For the latest info, see http://www.ogre3d.org/
    00006
    00007 Copyright © 2000-2002 The OGRE Team
    00008 Also see acknowledgements in Readme.html
    00009
    00010 This program is free software; you can redistribute it and/or modify it under
    00011 the terms of the GNU Lesser General Public License as published by the Free Software
    00012 Foundation; either version 2 of the License, or (at your option) any later
    00013 version.
    00014
    00015 This program is distributed in the hope that it will be useful, but WITHOUT
    00016 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
    00017 FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
    00018
    00019 You should have received a copy of the GNU Lesser General Public License along with
    00020 this program; if not, write to the Free Software Foundation, Inc., 59 Temple
    00021 Place - Suite 330, Boston, MA 02111-1307, USA, or go to
    00022 http://www.gnu.org/copyleft/lesser.txt.
    00023 -----------------------------------------------------------------------------
    00024 */
    00025 #ifndef __RotationalSpline_H__
    00026 #define __RotationalSpline_H__
    00027
    00028 #include "OgrePrerequisites.h"
    00029 #include "OgreQuaternion.h"
    00030
    00031 namespace Ogre {
    00032
    00048     class _OgreExport RotationalSpline
    00049     {
    00050     public:
    00051         RotationalSpline();
    00052         ~RotationalSpline();
    00053
    00055         void addPoint(const Quaternion& p);
    00056
    00058         const Quaternion& getPoint(unsigned short index) const;
    00059
    00061         unsigned short getNumPoints(void) const;
    00062
    00064         void clear(void);
    00065
    00070         void updatePoint(unsigned short index, const Quaternion& value);
    00071
    00079         Quaternion interpolate(Real t, bool useShortestPath=true);
    00080
    00086         Quaternion interpolate(unsigned int fromIndex, Real t, bool useShortestPath=true);
    00087
    00100         void setAutoCalculate(bool autoCalc);
    00101
    00107         void recalcTangents(void);
    00108
    00109     protected:
    00110
    00111         bool mAutoCalc;
    00112
    00113
    00114
    00115         std::vector<Quaternion> mPoints;
    00116         std::vector<Quaternion> mTangents;
    00117
    00118     };
    00119
    00120
    00121 }
    00122
    00123
    00124 #endif
    00125

Copyright © 2002-2003 by The OGRE Team
Last modified Sun Nov 28 19:48:43 2004