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# OgreGLSLGpuProgram.h

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    00001 /*
    00002 -----------------------------------------------------------------------------
    00003 This source file is part of OGRE
    00004     (Object-oriented Graphics Rendering Engine)
    00005 For the latest info, see http://www.ogre3d.org/
    00006
    00007 Copyright © 2000-2003 The OGRE Team
    00008 Also see acknowledgements in Readme.html
    00009
    00010 This program is free software; you can redistribute it and/or modify it under
    00011 the terms of the GNU Lesser General Public License as published by the Free Software
    00012 Foundation; either version 2 of the License, or (at your option) any later
    00013 version.
    00014
    00015 This program is distributed in the hope that it will be useful, but WITHOUT
    00016 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
    00017 FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
    00018
    00019 You should have received a copy of the GNU Lesser General Public License along with
    00020 this program; if not, write to the Free Software Foundation, Inc., 59 Temple
    00021 Place - Suite 330, Boston, MA 02111-1307, USA, or go to
    00022 http://www.gnu.org/copyleft/lesser.txt.
    00023 -----------------------------------------------------------------------------
    00024 */
    00025
    00026 #ifndef __GLSLGpuProgram_H__
    00027 #define __GLSLGpuProgram_H__
    00028
    00029 // Precompiler options
    00030 #include "OgreGLSLExtSupport.h"
    00031 #include "OgreGLGpuProgram.h"
    00032
    00033
    00034 namespace Ogre {
    00035
    00045     class GLSLGpuProgram : public GLGpuProgram
    00046     {
    00047     private:
    00049         GLSLProgram* mGLSLProgram;
    00050
    00052         static GLuint mVertexShaderCount;
    00054         static GLuint mFragmentShaderCount;
    00055
    00056     public:
    00057         GLSLGpuProgram(GLSLProgram* parent);
    00058         ~GLSLGpuProgram() {}
    00059
    00061         void unload(void);
    00062
    00064         void bindProgram(void);
    00066         void unbindProgram(void);
    00068         void bindProgramParameters(GpuProgramParametersSharedPtr params);
    00069
    00071         const GLuint getProgramID(void) const
    00072         { return mProgramID; }
    00073
    00075         void load(void);
    00076
    00078         GLSLProgram* getGLSLProgram(void) const { return mGLSLProgram; }
    00079
    00080     protected:
    00082         void loadFromSource(void);
    00083
    00084
    00085     };
    00086
    00087
    00088 }
    00089
    00090
    00091 #endif // __GLSLGpuProgram_H__

Copyright © 2002-2003 by The OGRE Team
Last modified Sun Nov 28 19:48:26 2004