Main Page Namespace List Class Hierarchy Alphabetical List Compound List File List Namespace Members Compound Members File Members Related Pages

# OgreGuiPressable.cpp

Go to the documentation of this file.

    00001 /*
    00002 -----------------------------------------------------------------------------
    00003 This source file is part of OGRE
    00004     (Object-oriented Graphics Rendering Engine)
    00005 For the latest info, see http://www.ogre3d.org/
    00006
    00007 Copyright © 2000-2002 The OGRE Team
    00008 Also see acknowledgements in Readme.html
    00009
    00010 This program is free software you can redistribute it and/or modify it under
    00011 the terms of the GNU Lesser General Public License as published by the Free Software
    00012 Foundation either version 2 of the License, or (at your option) any later
    00013 version.
    00014
    00015 This program is distributed in the hope that it will be useful, but WITHOUT
    00016 ANY WARRANTY without even the implied warranty of MERCHANTABILITY or FITNESS
    00017 FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
    00018
    00019 You should have received a copy of the GNU Lesser General Public License along with
    00020 this program if not, write to the Free Software Foundation, Inc., 59 Temple
    00021 Place - Suite 330, Boston, MA 02111-1307, USA, or go to
    00022 http://www.gnu.org/copyleft/lesser.txt.
    00023 -----------------------------------------------------------------------------
    00024 */
    00025 #include "OgreStableHeaders.h"
    00026
    00027 #include "OgreGuiPressable.h"
    00028 #include "OgreActionEvent.h"
    00029 #include "OgreGuiElement.h"
    00030 #include "OgreMouseEvent.h"
    00031
    00032 namespace Ogre {
    00033
    00034     //-----------------------------------------------------------------------
    00035     GuiPressable::GuiPressable(const String& name)
    00036     {
    00037         mPressed = false;
    00038         mActionCommand = name;
    00039     }
    00040     void GuiPressable::setSource(GuiElement* source)
    00041     {
    00042         mSource = source;
    00043         mSource->addMouseListener(this);
    00044
    00045
    00046     }
    00047
    00048     //-----------------------------------------------------------------------
    00049     const String& GuiPressable::getActionCommand() const
    00050     {
    00051         return mActionCommand;
    00052     }
    00053
    00054     //-----------------------------------------------------------------------
    00055     void GuiPressable::setActionCommand(const String& action)
    00056     {
    00057         mActionCommand = action;
    00058     }
    00059
    00060     //-----------------------------------------------------------------------
    00061     bool GuiPressable::isPressed() const
    00062     {
    00063         return mPressed;
    00064     }
    00065
    00066     //-----------------------------------------------------------------------
    00067     void GuiPressable::setPressed(bool b)
    00068     {
    00069         mPressed = b;
    00070     }
    00071
    00072     //-----------------------------------------------------------------------
    00073     void GuiPressable::fireActionPerformed()
    00074     {
    00075         ActionEvent* ae = new ActionEvent(mSource, ActionEvent::AE_ACTION_PERFORMED, 0, 0, getActionCommand());
    00076         mSource->processEvent(ae);
    00077         delete ae;
    00078     }
    00079
    00080
    00081     void GuiPressable::mouseClicked(MouseEvent* e)
    00082     {
    00083         fireActionPerformed();
    00084     }
    00085     void GuiPressable::mouseEntered(MouseEvent* e)
    00086     {
    00087     }
    00088     void GuiPressable::mouseExited(MouseEvent* e)
    00089     {
    00090     }
    00091     void GuiPressable::mousePressed(MouseEvent* e)
    00092     {
    00093         setPressed(true);
    00094     }
    00095     void GuiPressable::mouseReleased(MouseEvent* e)
    00096     {
    00097         setPressed(false);
    00098     }
    00099
    00100
    00101 }
    00102

Copyright © 2002-2003 by The OGRE Team
Last modified Sun Nov 28 19:48:29 2004