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# Ogre::Quake3ShaderManager Member List

This is the complete list of members for Ogre::Quake3ShaderManager, including all inherited members.

_findCommonResourceData(const String &filename, DataChunk &refChunk) | Ogre::ResourceManager | `[static]`
_findResourceData(const String &filename, DataChunk &refChunk) | Ogre::ResourceManager |
_getAllCommonNamesLike(const String &startPath, const String &extension) | Ogre::ResourceManager | `[static]`
_getAllNamesLike(const String &startPath, const String &extension) | Ogre::ResourceManager |
add(Resource *res) | Ogre::ResourceManager | `[virtual]`
addArchiveEx(const String &strName, const String &strDriverName) | Ogre::ResourceManager |
addCommonArchiveEx(const String &strName, const String &strDriverName) | Ogre::ResourceManager | `[static]`
addCommonSearchPath(const String &path) | Ogre::ResourceManager | `[static]`
addSearchPath(const String &path) | Ogre::ResourceManager |
checkUsage(void) | Ogre::ResourceManager | `[protected]`
cleanupCommonArchive() | Ogre::ResourceManager | `[static]`
convertBlendFunc(const String &q3func) | Ogre::Quake3ShaderManager | `[protected]`
create(const String &name) | Ogre::Quake3ShaderManager | `[virtual]`
FileMap typedef | Ogre::ResourceManager | `[protected]`
getByHandle(ResourceHandle handle) | Ogre::ResourceManager | `[virtual]`
getByName(const String &name) | Ogre::ResourceManager | `[virtual]`
getNextHandle(void) | Ogre::ResourceManager | `[protected]`
getResourceIterator(void) | Ogre::ResourceManager |
getSingleton(void) | Ogre::Quake3ShaderManager | `[static]`
getSingletonPtr(void) | Ogre::Quake3ShaderManager | `[static]`
load(Resource *res, int priority) | Ogre::ResourceManager | `[virtual]`
mArchiveFiles | Ogre::ResourceManager | `[protected]`
mCommonArchiveFiles | Ogre::ResourceManager | `[protected, static]`
mCommonVFS | Ogre::ResourceManager | `[protected, static]`
mMemoryBudget | Ogre::ResourceManager | `[protected]`
mMemoryUsage | Ogre::ResourceManager | `[protected]`
mNextHandle | Ogre::ResourceManager | `[protected]`
mResources | Ogre::ResourceManager | `[protected]`
mResourcesByHandle | Ogre::ResourceManager | `[protected]`
ms_Singleton | Ogre::Singleton< Quake3ShaderManager > | `[protected, static]`
mVFS | Ogre::ResourceManager | `[protected]`
parseAllSources(const String &extension=".shader") | Ogre::Quake3ShaderManager |
parseNewShaderPass(DataChunk &chunk, Quake3Shader *pShader) | Ogre::Quake3ShaderManager | `[protected]`
parseShaderAttrib(const String &line, Quake3Shader *pShader) | Ogre::Quake3ShaderManager | `[protected]`
parseShaderFile(DataChunk &chunk) | Ogre::Quake3ShaderManager |
parseShaderPassAttrib(const String &line, Quake3Shader *pShader, Quake3Shader::Pass *pPass) | Ogre::Quake3ShaderManager | `[protected]`
Quake3ShaderManager() | Ogre::Quake3ShaderManager |
ResourceHandleMap typedef | Ogre::ResourceManager |
ResourceManager() | Ogre::ResourceManager |
ResourceMap typedef | Ogre::ResourceManager | `[protected]`
ResourceMapIterator typedef | Ogre::ResourceManager |
setMemoryBudget(size_t bytes) | Ogre::ResourceManager | `[virtual]`
Singleton(void) | Ogre::Singleton< Quake3ShaderManager > |
unload(Resource *res) | Ogre::ResourceManager | `[virtual]`
unloadAndDestroyAll(void) | Ogre::ResourceManager | `[virtual]`
~Quake3ShaderManager() | Ogre::Quake3ShaderManager | `[virtual]`
~ResourceManager() | Ogre::ResourceManager | `[virtual]`
~Singleton(void) | Ogre::Singleton< Quake3ShaderManager > |

Copyright © 2002-2003 by The OGRE Team
Last modified Sun Nov 28 19:50:21 2004