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# OgreRoot.cpp File Reference

`#include "OgreStableHeaders.h"`
`#include "OgreRoot.h"`
`#include "OgreRenderSystem.h"`
`#include "OgreException.h"`
`#include "OgreControllerManager.h"`
`#include "OgreLogManager.h"`
`#include "OgreMath.h"`
`#include "OgreDynLibManager.h"`
`#include "OgreDynLib.h"`
`#include "OgreConfigFile.h"`
`#include "OgreMaterialManager.h"`
`#include "OgreResourceManager.h"`
`#include "OgreMeshManager.h"`
`#include "OgreTextureManager.h"`
`#include "OgreParticleSystemManager.h"`
`#include "OgreSkeletonManager.h"`
`#include "OgreGuiManager.h"`
`#include "OgreOverlayManager.h"`
`#include "OgreZipArchiveFactory.h"`
`#include "OgreProfiler.h"`
`#include "OgreErrorDialog.h"`
`#include "OgreConfigDialog.h"`
`#include "OgreStringConverter.h"`
`#include "OgreILCodecs.h"`
`#include "OgreFontManager.h"`
`#include "OgreHardwareBufferManager.h"`
`#include "OgreOverlay.h"`
`#include "OgreHighLevelGpuProgramManager.h"`
`#include "OgreExternalTextureSourceManager.h"`
`#include <direct.h>`
`#include <windows.h>`

Go to the source code of this file.

## Namespaces

namespace | Ogre

## Defines

#define | WIN32_LEAN_AND_MEAN

## Define Documentation

#define WIN32_LEAN_AND_MEAN

| Definition at line 64 of file OgreRoot.cpp.

Copyright © 2002-2003 by The OGRE Team
Last modified Sun Nov 28 19:48:54 2004