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# Ogre::RenderQueue Member List

This is the complete list of members for Ogre::RenderQueue, including all inherited members.

_getQueueGroupIterator(void) | Ogre::RenderQueue |
addRenderable(Renderable *pRend, RenderQueueGroupID groupID, ushort priority) | Ogre::RenderQueue |
addRenderable(Renderable *pRend, RenderQueueGroupID groupId) | Ogre::RenderQueue |
addRenderable(Renderable *pRend) | Ogre::RenderQueue |
clear(void) | Ogre::RenderQueue |
getDefaultQueueGroup(void) const | Ogre::RenderQueue |
getDefaultRenderablePriority(void) const | Ogre::RenderQueue |
getQueueGroup(RenderQueueGroupID qid) | Ogre::RenderQueue |
mDefaultQueueGroup | Ogre::RenderQueue | `[protected]`
mDefaultRenderablePriority | Ogre::RenderQueue | `[protected]`
mGroups | Ogre::RenderQueue | `[protected]`
mSplitNoShadowPasses | Ogre::RenderQueue | `[protected]`
mSplitPassesByLightingType | Ogre::RenderQueue | `[protected]`
QueueGroupIterator typedef | Ogre::RenderQueue |
RenderQueue() | Ogre::RenderQueue |
RenderQueueGroupMap typedef | Ogre::RenderQueue |
setDefaultQueueGroup(RenderQueueGroupID grp) | Ogre::RenderQueue |
setDefaultRenderablePriority(ushort priority) | Ogre::RenderQueue |
setSplitNoShadowPasses(bool split) | Ogre::RenderQueue |
setSplitPassesByLightingType(bool split) | Ogre::RenderQueue |
~RenderQueue() | Ogre::RenderQueue | `[virtual]`

Copyright © 2002-2003 by The OGRE Team
Last modified Sun Nov 28 19:51:29 2004