System.ServiceModel 4.0.0.0 System.Object System.ServiceModel.MessageContract To be added.

Use the class to access the properties of the Message Queuing message.

The class encapsulates aMessage Queuing (MSMQ) message that is sent and received, over a Message Queuing integration channel, to and from an existing Message Queuing application.

- Constructor
  4.0.0.0
  To be added.
  To be added.
  To be added.
- Property
  4.0.0.0
  System.Nullable<System.Messaging.AcknowledgeTypes> To be added.

  This property specifies the type of acknowledgment messages that are requested by the sending application. The application can use this property to request notification of certain events. For example, the application might want to be notified when the message reaches its destination queue, when the message is retrieved, or if the message times out before it reaches its destination queue or is retrieved. For member details, see .

  Gets or sets the that is associated with this message.

- Property
  4.0.0.0
  System.Nullable<System.Messaging.Acknowledgment> To be added.

  When you receive a message from an administration queue, you can use this property to verify the status of the original message.

  Gets the that is associated with this message.

- Property
  4.0.0.0
  System.Uri To be added.

  The administration queue that is associated with a message will receive any acknowledgment messages that indicate whether the original message reached its destination queue and whether it has been removed from the queue.

  Gets or sets the of the administration queue that is associated with this message.

- Property
  4.0.0.0
  System.Nullable<System.Int32> To be added. To be added.

  Gets or sets an value that represents any additional application-specific information that is associated with this message.

- Property
  4.0.0.0
  System.Nullable<System.DateTime> To be added. To be added.

  Gets or sets a that indicates when the message arrived in the destination queue.

- Property
  4.0.0.0
  System.Nullable<System.Boolean> To be added.

  A message is authenticated when the sender requests authentication or sends the message to a message queue that is configured to require authentication.

  Gets a Boolean value that indicates whether the message is authenticated.

- Property
  4.0.0.0
  T To be added. To be added.

  Gets or sets the body of the message.

- Property
  4.0.0.0
  System.Nullable<System.Int32> To be added.

  Message Queuing (MSMQ) recognizes the body contents as an object or as a serialized stream. The BodyType property indicates the type of the object within the Body property of the message.

  The ActiveX formatter performs binding between native types and the object in a message body. If you use the ActiveX formatter, the formatter sets the BodyType property for you.

  Gets or sets an value that indicates the type of the body of the message.

- Property
  4.0.0.0
  System.String To be added.

  When Message Queuing (MSMQ) generates an acknowledgment or report message, it uses this property to specify the message identifier of the original message. The application that sent the original message, when it receives an acknowledgment or report message, can get this property from the message it receives to verify the message identifier of the original message.

  The application can also use this property to correlate messages for its own purposes.

  Gets or sets a that contains the correlation identifier for this message.

- Property
  4.0.0.0
  System.Uri To be added. To be added.

  Gets the of the destination queue for this message.

- Property
  4.0.0.0
  System.Byte[] To be added.

  Use this property to store additional information, such as a large binary object.

  Gets or sets an array of that contains any additional, application-defined information that is associated with this message.

- Property
  4.0.0.0
  System.String To be added.

  This property can only be accessed after the message is sent.

  Message Queuing (MSMQ) generates a message identifier for the message when it is sent. The identifier is composed of 20 bytes and includes two parts: the machine GUID of the sending computer, and a message identifier that is unique on the sending computer. The combination of these two parts forms a message identifier that is unique on the network.

  Message Queuing generates message identifiers for all messages, including acknowledgment and report messages. Message Queuing sends an acknowledgment message in response to the arrival or failure of a message that is sent by an application.

  Gets a that contains the message identifier for this message.

- Property
  4.0.0.0
  System.String To be added.

  The message label has no intrinsic meaning to Message Queuing (MSMQ). It is used to identify messages in a human-readable way. Your applications are responsible for interpreting message labels. You do not need to make the message label unique.

  You can use the message label for various purposes, such as displaying it or selectively processing messages based on their labels.

  Gets or sets a that contains the message label.

- Property
  4.0.0.0
  System.Nullable<System.Messaging.MessageType> To be added.

  Message Queuing (MSMQ) sets this property when it sends a message. A message can have one of the following types:

  : A message sent by an application.

  : A message that Message Queuing generates when an application sends a normal message and requests an acknowledgment. For example, Message Queuing can generate a positive or negative acknowledgment to indicate whether the original message arrived at its destination queue, or whether it was retrieved from the destination queue by the receiving application. Message Queuing returns the appropriate acknowledgment message to the administration queue specified by the sending application.

  : Whenever an application sends a message, if the local Queue Manager has a report queue defined, Message Queuing generates a report message and sends it to the report queue. If tracing is enabled, Message Queuing sends a report message to the report queue each time the original message enters or leaves a Message Queuing server.

  Gets the that is associated with this message.

- Property
  4.0.0.0
  System.Nullable<System.Messaging.MessagePriority> To be added.

  The message priority affects how Message Queuing (MSMQ) handles the message both while the message is in transit and when it reaches its destination queue. A message with a higher priority is given preference during routing, and is inserted closer to the front of its destination queue. Messages with the same priority are placed in the destination queue according to their arrival times.

  Gets or sets the that is associated with this message.

- Property
  4.0.0.0
  System.Uri To be added. To be added.

  Gets or sets the of the message queue that receives response messages from the receiving application.

- Property
  4.0.0.0
  System.Byte[] To be added.

  Message Queuing (MSMQ) attaches the sender identifier of the sending application to the message. This property can be used by the receiving application to perform authorization checks.

  Gets an array of that contains the sender identifier of the sending application.

- Property
  4.0.0.0
  System.Nullable<System.DateTime> To be added.

  The sent time is adjusted to the local time of the sending application's computer. The source and destination queues may be on computers with different time zones.

  The default for this property is null.

  Gets a that indicates when the message was sent by the queue manager of the sending application's computer.

- Property
  4.0.0.0
  System.Nullable<System.TimeSpan> To be added.

  If the interval specified by this property expires before the message reaches its destination queue, Message Queuing (MSMQ) discards the message in one of two ways. If the message's property is true, the message is sent to the dead-letter queue. Otherwise, the message is dropped.

  The default for this property is null.

  Gets or sets a that indicates the maximum amount of time allowed for the message to reach the destination queue.