System 2.0.0.0 4.0.0.0 System.Object System.Collections.IEnumerator

This class implements the interface.

Provides the ability to navigate through an object. This class cannot be inherited.

- Property
  2.0.0.0
  4.0.0.0
  System.Security.Cryptography.Oid To be added.

  After an enumerator is created, the method must be called to advance the enumerator to the first element of the collection before reading the value of the property; otherwise, returns null or throws an exception.

  also returns null or throws an exception if the last call to returns false, which indicates that the end of the collection has been reached.

  does not move the position of the enumerator, and consecutive calls to return the same object, until is called.

  Gets the current object in an object.

- Method
  2.0.0.0
  4.0.0.0
  System.Boolean

  After an enumerator is created, it is positioned before the first element of the collection, and the first call to the method moves the enumerator over the first element of the collection. Subsequent calls to advances the enumerator past subsequent items in the collection.

  After the end of the collection is passed, calls to return false.

  An enumerator is valid as long as the collection remains unchanged. If changes are made to the collection, such as adding, modifying, or deleting elements, the enumerator becomes invalid and the next call to throws an .

  Advances to the next object in an object.

  true, if the enumerator was successfully advanced to the next element; false, if the enumerator has passed the end of the collection.

- Method
  2.0.0.0
  4.0.0.0
  System.Void

  The initial position of an enumerator is before the first element in the object. An enumerator remains valid as long as the collection remains unchanged. If changes are made to the collection, such as adding, modifying, or deleting elements, the enumerator becomes invalid and the next call to the method throws an .

  Sets an enumerator to its initial position.

- Property
  2.0.0.0
  4.0.0.0
  System.Object To be added. To be added.

  Gets the current object in an object.