System 2.0.0.0 4.0.0.0 System.Object

A class representation of the actual piece of profile data. A instance describes a value stored within an instance of a object.

Contains the value of a settings property that can be loaded and stored by an instance of .

- Constructor
  2.0.0.0
  4.0.0.0

  Calling this method with untrusted data is a security risk. Call this method only with trusted data. For more information, see Untrusted Data Security Risks.

  The object describes information about the value stored by the object.

  Initializes a new instance of the class, based on supplied parameters.

  Specifies a object.
- Property
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  4.0.0.0
  System.Boolean To be added.

  Deserialization of property values is only performed on demand.

  Gets or sets whether the value of a object has been deserialized.

- Property
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  4.0.0.0
  System.Boolean To be added.

  The property indicates that the value stored by this class has changed. The default is false. The property is set to true under the following conditions:

  The value contained in the object is changed.

  The value contained in the object is accessed, and the value is not a string or a primitive type such as int, float, real, or DateTime. When the value managed by a object is a complex type (for example an ), there is no way for a object to detect when changes have been made. As a result, the object pessimistically assumes that a complex type is dirty once it has been accessed from the property.

  Gets or sets whether the value of a object has changed.

- Property
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  4.0.0.0
  System.String To be added. To be added.

  Gets the name of the property from the associated object.

- Property
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  System.Configuration.SettingsProperty To be added. To be added.

  Gets the object.

- Property
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  System.Object To be added. To be added.

  Gets or sets the value of the object.

- Property
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  4.0.0.0
  System.Object To be added.

  If the instance detects that the property has changed since the last time the property was called, it will cause property to be converted to its serialized representation. The specific serialization mechanism to be used is defined by the property on the instance associated with the instance. The current supported serialization options are to convert the object to a string using a string type converter, serialize using the , or perform binary serialization.

  The underlying serializers may throw exceptions during the serialization process.

  The immediate caller code requires the permission (one of the permissions available as part of ) to call either the getter or setter for this property. This permission is enforced with a enumeration value.

  Gets or sets the serialized value of the object.

- Property
  2.0.0.0
  4.0.0.0
  System.Boolean To be added. To be added.

  Gets a Boolean value specifying whether the value of the object is the default value as defined by the property value on the associated object.