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# iSkeleton Member List

This is the complete list of members for iSkeleton, including all inherited members.

AddRefOwner(void **ref_owner)=0 | iBase | `[pure virtual]`
AddUpdateCallback(iSkeletonUpdateCallback *update_callback)=0 | iSkeleton | `[pure virtual]`
Append(const char *scriptname)=0 | iSkeleton | `[pure virtual]`
ClearPendingScripts()=0 | iSkeleton | `[pure virtual]`
DecRef()=0 | iBase | `[pure virtual]`
Execute(const char *scriptname)=0 | iSkeleton | `[pure virtual]`
FindBone(const char *name)=0 | iSkeleton | `[pure virtual]`
FindBoneIndex(const char *name)=0 | iSkeleton | `[pure virtual]`
FindScript(const char *scriptname)=0 | iSkeleton | `[pure virtual]`
FindSocket(const char *socketname)=0 | iSkeleton | `[pure virtual]`
GetBone(size_t i)=0 | iSkeleton | `[pure virtual]`
GetBonesCount()=0 | iSkeleton | `[pure virtual]`
GetFactory()=0 | iSkeleton | `[pure virtual]`
GetName() const =0 | iSkeleton | `[pure virtual]`
GetRefCount()=0 | iBase | `[pure virtual]`
GetScript(size_t i)=0 | iSkeleton | `[pure virtual]`
GetScriptsCount()=0 | iSkeleton | `[pure virtual]`
GetUpdateCallback(size_t callback_idx)=0 | iSkeleton | `[pure virtual]`
GetUpdateCallbacksCount()=0 | iSkeleton | `[pure virtual]`
IncRef()=0 | iBase | `[pure virtual]`
QueryInterface(scfInterfaceID iInterfaceID, int iVersion)=0 | iBase | `[pure virtual]`
RemoveRefOwner(void **ref_owner)=0 | iBase | `[pure virtual]`
RemoveUpdateCallback(size_t callback_idx)=0 | iSkeleton | `[pure virtual]`
SetName(const char *name)=0 | iSkeleton | `[pure virtual]`
SetScriptCallback(iSkeletonScriptCallback *cb)=0 | iSkeleton | `[pure virtual]`
Stop(const char *scriptname)=0 | iSkeleton | `[pure virtual]`
StopAll()=0 | iSkeleton | `[pure virtual]`
~iBase() | iBase | `[inline, protected, virtual]`