## Public API Reference

- Main Page
- Modules
- Namespaces
- Classes
- Files
- Related Pages

- File List
- File Members

# imesh/protomesh.h

Go to the documentation of this file.

    00001 /*
    00002     Copyright (C) 2004 by Jorrit Tyberghein
    00003
    00004     This library is free software; you can redistribute it and/or
    00005     modify it under the terms of the GNU Library General Public
    00006     License as published by the Free Software Foundation; either
    00007     version 2 of the License, or (at your option) any later version.
    00008
    00009     This library is distributed in the hope that it will be useful,
    00010     but WITHOUT ANY WARRANTY; without even the implied warranty of
    00011     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    00012     Library General Public License for more details.
    00013
    00014     You should have received a copy of the GNU Library General Public
    00015     License along with this library; if not, write to the Free
    00016     Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
    00017 */
    00018
    00019 #ifndef __CS_IMESH_PROTOMESH_H__
    00020 #define __CS_IMESH_PROTOMESH_H__
    00021
    00026 #include "csutil/scf.h"
    00027
    00031 class csVector3;
    00032 class csVector2;
    00033 class csColor;
    00034
    00035 struct csTriangle;
    00036 struct iMaterialWrapper;
    00037
    00068 struct iProtoFactoryState : public virtual iBase
    00069 {
    00070   SCF_INTERFACE (iProtoFactoryState, 2, 0, 0);
    00071
    00077   virtual csVector3* GetVertices () = 0;
    00083   virtual csVector2* GetTexels () = 0;
    00089   virtual csVector3* GetNormals () = 0;
    00095   virtual csColor* GetColors () = 0;
    00101   virtual csTriangle* GetTriangles () = 0;
    00102
    00109   virtual void Invalidate () = 0;
    00110 };
    00111
    00126 struct iProtoMeshState : public virtual iBase
    00127 {
    00128   SCF_INTERFACE (iProtoMeshState, 1, 0, 0);
    00129
    00135   virtual void SetFuzzFactor (float factor) = 0;
    00140   virtual float GetFuzzFactor () = 0;
    00141 };
    00142
    00145 #endif // __CS_IMESH_PROTOMESH_H__
    00146