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# iSkeletonBone Member List

This is the complete list of members for iSkeletonBone, including all inherited members.

AddRefOwner(void **ref_owner)=0 | iBase | `[pure virtual]`
DecRef()=0 | iBase | `[pure virtual]`
FindChild(const char *name)=0 | iSkeletonBone | `[pure virtual]`
FindChildIndex(iSkeletonBone *child)=0 | iSkeletonBone | `[pure virtual]`
GetChild(size_t i)=0 | iSkeletonBone | `[pure virtual]`
GetChildrenCount()=0 | iSkeletonBone | `[pure virtual]`
GetFactory()=0 | iSkeletonBone | `[pure virtual]`
GetFullTransform()=0 | iSkeletonBone | `[pure virtual]`
GetName() const =0 | iSkeletonBone | `[pure virtual]`
GetParent()=0 | iSkeletonBone | `[pure virtual]`
GetRefCount()=0 | iBase | `[pure virtual]`
GetSkinBox()=0 | iSkeletonBone | `[pure virtual]`
GetTransform()=0 | iSkeletonBone | `[pure virtual]`
GetTransformMode()=0 | iSkeletonBone | `[pure virtual]`
GetUpdateCallback()=0 | iSkeletonBone | `[pure virtual]`
IncRef()=0 | iBase | `[pure virtual]`
QueryInterface(scfInterfaceID iInterfaceID, int iVersion)=0 | iBase | `[pure virtual]`
RemoveRefOwner(void **ref_owner)=0 | iBase | `[pure virtual]`
SetName(const char *name)=0 | iSkeletonBone | `[pure virtual]`
SetParent(iSkeletonBone *parent)=0 | iSkeletonBone | `[pure virtual]`
SetSkinBox(csBox3 &box)=0 | iSkeletonBone | `[pure virtual]`
SetTransform(const csReversibleTransform &transform)=0 | iSkeletonBone | `[pure virtual]`
SetTransformMode(csBoneTransformType mode)=0 | iSkeletonBone | `[pure virtual]`
SetUpdateCallback(iSkeletonBoneUpdateCallback *callback)=0 | iSkeletonBone | `[pure virtual]`
~iBase() | iBase | `[inline, protected, virtual]`