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# iSkeletonScriptKeyFrame Member List

This is the complete list of members for iSkeletonScriptKeyFrame, including all inherited members.

AddRefOwner(void **ref_owner)=0 | iBase | `[pure virtual]`
AddTransform(iSkeletonBoneFactory *bone, csReversibleTransform &transform, bool relative=false)=0 | iSkeletonScriptKeyFrame | `[pure virtual]`
DecRef()=0 | iBase | `[pure virtual]`
GetDuration()=0 | iSkeletonScriptKeyFrame | `[pure virtual]`
GetKeyFrameData(iSkeletonBoneFactory *bone_fact, csQuaternion &rot, csVector3 &pos, csQuaternion &tangent, bool &relative)=0 | iSkeletonScriptKeyFrame | `[pure virtual]`
GetName() const =0 | iSkeletonScriptKeyFrame | `[pure virtual]`
GetRefCount()=0 | iBase | `[pure virtual]`
GetTransform(iSkeletonBoneFactory *bone)=0 | iSkeletonScriptKeyFrame | `[pure virtual]`
GetTransformsCount()=0 | iSkeletonScriptKeyFrame | `[pure virtual]`
IncRef()=0 | iBase | `[pure virtual]`
QueryInterface(scfInterfaceID iInterfaceID, int iVersion)=0 | iBase | `[pure virtual]`
RemoveRefOwner(void **ref_owner)=0 | iBase | `[pure virtual]`
SetDuration(csTicks time)=0 | iSkeletonScriptKeyFrame | `[pure virtual]`
SetName(const char *name)=0 | iSkeletonScriptKeyFrame | `[pure virtual]`
SetTransform(iSkeletonBoneFactory *bone, csReversibleTransform &transform)=0 | iSkeletonScriptKeyFrame | `[pure virtual]`
~iBase() | iBase | `[inline, protected, virtual]`