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# Linux Quake How-To

## Author: Steven A
Version: 2.05
Last updated: 9 February, 2007

This document is a modern guide to id Software's Quake game, with some information about QuakeWorld , Quake II, III and IV.

## 1. Introduction

- 1.1 Preamble
- 1.2 About
- 1.3 Notation

## 2. General Info

- 2.1 Getting Started
- 2.2 Command Line Options
- 2.3 Game Console Commands

## 3. Game Engines

- 3.1 TyrQuake
- 3.2 Darkplaces
- 3.3 QuDos Quake Ports
- 3.4 MFCN's GLQuake
- 3.5 Tenebrae
- 3.6 QuakeForge
- 3.7 NPRQuake
- 3.8 Twilight Project
- 3.9 SDL Quake
- 3.10 wmQuake
- 3.11 Software Quake

## 4. Mods

- 4.1 Mods
- 4.2 Commercial Mods
- 4.3 Mapping tools

## 5. Multiplayer

- 5.1 QuakeWorld
- 5.2 ProQuake
- 5.3 FuhQuake
- 5.4 XQF and QStat
- 5.5 Nexuiz
- 5.6 Digital Paint 2
- 5.7 Argonium
- 5.8 Tremulous
- 5.9 Battle Mech

## 6. Trouble-shooting

- 6.1 Bash won't start the program
- 6.2 Program dies at startup
- 6.3 Program dies loading level
- 6.4 Sound Problems
- 6.5 Compilation Issues
- 6.6 Other Issues
- 6.7 Video Drivers
- 6.8 Sound Drivers

## 7. Quake Sequels

- 7.1 Hexen II
- 7.2 Quake II
- 7.3 Quake III Arena
- 7.4 Quake IV

## 8. Links

## 9. Other

- 9.1 Transparent Water and Vispatch
- 9.2 Nvidia Tweaks
- 9.3 FreeBSD
- 9.4 QNX
- 9.5 Quake Inspired XTerms
- 9.6 Miscellaneous
- 9.7 Quotes
- 9.8 Glossary
- 9.9 Credits
- 9.10 Todo
- 9.11 Changelog
- 9.12 License
- 9.13 Other Formats
- 9.14 Author

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