///
///	This is AfterStep 1.8.0 COPYRIGHT
///

Copyright (C) 2000  All Rights Reserved.

Permission is hereby granted, free of charge, to any person obtaining a
copy of this software and associated documentation files (the "Software"),
to deal in the Software without restriction, including without limitation
the rights to use, copy, modify, merge, publish, distribute, sublicense,
and/or sell copies of the Software, and to permit persons to whom the
Software is furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included
in all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

lib
Copyright (c) 1997 Guylhem AZNAR <guylhem@oeil.qc.ca>
Copyright (c) 1998 Chris Ridd <c.ridd@isode.com>
Copyright (c) 1998 Michael Vitecek <M.Vitecek@sh.cvut.cz>
Copyright (c) 1998 Pierre Clerissi <clerissi@pratique.fr>
Copyright (c) 1999 Ethan Fischer <allanon@crystaltokyo.com>

asimagelib
Copyright 1986, 1998 The Open Group
Copyright (c) 1997 Alfredo K. Kojima <kojima@inf.ufrgs.br>
Copyright (c) 1999 Ethan Fischer <allanon@crystaltokyo.com>
Copyright (c) 1999 Sasha Vasko <sasha at aftercode.net>

afterstep
Copyright (c) 1989 X Consortium
Copyright (c) 1994 Robert Nation
Copyright (c) 1995 Bo Yang
Copyright (c) 1996 Frank Fejes
Copyright (c) 1997 Alfredo K. Kojima
Copyright (c) 1997 Dong-hwa Oh <siage@nownuri.net>
Copyright (c) 1997 Raphael Goulais <velephys@hol.fr>
Copyright (c) 1997 Tomonori <manome@itlb.te.noda.sut.ac.jp>
Copyright (c) 1998 Chris Ridd <c.ridd@isode.com>
Copyright (c) 1998 Guylhem Aznar <guylhem@oeil.qc.ca>
Copyright (c) 1998 Makoto Kato <m_kato@ga2.so-net.ne.jp>
Copyright (c) 1998 Michal Vitecek <fuf@fuf.sh.cvut.cz>
Copyright (c) 1998 Mike Venaccio <venaccio@aero.und.edu>
Copyright (c) 1998 Nat Makarevitch <nat@linux-france.com>
Copyright (c) 1998 Rafal Wierzbicki <rafal@mcss.mcmaster.ca>
Copyright (c) 1998 Sasha Vasko <sasha at aftercode.net>
Copyright (c) 1999 Ethan Fischer <allanon@crystaltokyo.com>

Animate
Copyright (c) 1996 Alfredo Kengi Kojima (kojima@inf.ufrgs.br)
Copyright (c) 1996 Kaj Groner <kajg@mindspring.com>
Copyright (c) 1997 Frank Scheelen <scheelen@worldonline.nl>

Audio
Copyright (c) 1994 Mark Boyns <boyns@sdsu.edu>
Copyright (c) 1994 Mark Scott <mscott@mcd.mot.com>
Copyright (c) 1994 Robert Nation
Copyright (c) 1994 Szijarto Szabolcs <saby@sch.bme.hu>
Copyright (c) 1997 Guylhem Aznar <guylhem@oeil.qc.ca>

Auto
Copyright (c) 1994 Robert Nation
Copyright (c) 1996 Frank Fejes

Banner
Copyright (c) 1994 Robert Nation
Copyright (c) 1996 Robert Depenbrock (robert@eclipse.asta.uni-essen.de)
Copyright (c) 1998 Sasha Vasko <sasha at aftercode.net>

Cascade
Copyright (c) 1996 Andrew Veliath
Copyright (c) 1997 Guylhem Aznar <guylhem@oeil.qc.ca>
Clean
Copyright (c) 1994 Robert Nation
Copyright (c) 1997 Guylhem Aznar <guylhem@oeil.qc.ca>

Form
Copyright (c) 1995 Thomas Zuwei Feng
Copyright (c) 1996 Michael Beam
Copyright (c) 1996 Takanori Kubota
Copyright (c) 1998 Makoto Kato <m_kato@ga2.so-net.ne.jp>
Copyright (c) 1998 Sasha Vasko <sasha at aftercode.net>

Pager
Copyright (c) 1995 Rob Nation
Copyright (c) 1996 Dan Weeks
Copyright (c) 1996 Rainer M. Canavan (canavan@Zeus.cs.bonn.edu)
Copyright (c) 1997 Guylhem Aznar <guylhem@oeil.qc.ca>
Copyright (c) 1997 ric@giccs.georgetown.edu
Copyright (c) 1998 Doug Alcorn <alcornd@earthlink.net>
Copyright (c) 1998 Eric Tremblay <deltax@pragma.net>
Copyright (c) 1998 Makoto Kato <m_kato@ga2.so-net.ne.jp>
Copyright (c) 1998 Michal Vitecek <fuf@fuf.sh.cvut.cz>
Copyright (c) 1998 Ric Lister <ric@giccs.georgetown.edu>
Copyright (c) 1998 Sasha Vasko <sasha at aftercode.net>

Save
Copyright (c) 1994 Per Persson <pp@solace.mh.se>
Copyright (c) 1994 Robert Nation
Copyright (c) 1997 Guylhem Aznar <guylhem@oeil.qc.ca>

Script
Copyright (c) 1984, 1989, 1990 Free Software Foundation, Inc.
Copyright (c) 1996 Frederic Cordier <cordier@cui.unige.ch>
Copyright (c) 1998 Guylhem Aznar <guylhem@oeil.qc.ca>
Copyright (c) 1998 Sasha Vasko <sasha at aftercode.net>

Scroll
Copyright (c) 1994 Nobutaka Suzuki <nobuta-s@is.aist-nara.ac.jp>
Copyright (c) 1994 Robert Nation
Copyright (c) 1997 Guylhem Aznar <guylhem@oeil.qc.ca>

Sound
Copyright (c) 1996 Alfredo Kojima
Copyright (c) 1998 Sasha Vasko <sasha at aftercode.net>

Tile
Copyright (c) 1996 Andrew Veliath
Copyright (c) 1997 Guylhem Aznar <guylhem@oeil.qc.ca>
Copyright (c) 1998 Sasha Vasko <sasha at aftercode.net>

Wharf
Copyright (c) 1993 Robert Nation
Copyright (c) 1995 Bo Yang
Copyright (c) 1996 Alfredo K. Kojima
Copyright (c) 1996 Beat Christen
Copyright (c) 1996 Frank Fejes
Copyright (c) 1996 Kaj Groner
Copyright (c) 1996 mj@dfv.rwth-aachen.de
Copyright (c) 1998 Ethan Fischer
Copyright (c) 1998 Guylhem Aznar
Copyright (c) 1998 Michal Vitecek <M.Vitecek@sh.cvut.cz>
Copyright (c) 1998 Sasha Vasko <sasha at aftercode.net>

WinList
Copyright (c) 1994 Mike Finger <mfinger@mermaid.micro.umn.edu>
Copyright (c) 1994 Nobutaka Suzuki
Copyright (c) 1994 Robert Nation and Nobutaka Suzuki
Copyright (c) 1997 Guylhem Aznar <guylhem@oeil.qc.ca>
Copyright (c) 1998 Makoto Kato <m_kato@ga2.so-net.ne.jp>
Copyright (c) 1998 Michal Vitecek <M.Vitecek@sh.cvut.cz>
Copyright (c) 1998 Rene Fichter <ceezaer@cyberspace.org>
Copyright (c) 1998 Sasha Vasko <sasha at aftercode.net>
Copyright (c) 1999 Rafal Wierzbicki <rafal@mcss.mcmaster.ca>

Zharf
Copyright (c) 1993 Robert Nation
Copyright (c) 1998 Guylhem Aznar <guylhem@oeil.qc.ca>
Copyright (c) 1998 Ethan Fischer
Copyright (c) 1998 Guylhem Aznar
Copyright (c) 1998 Michal Vitecek <M.Vitecek@sh.cvut.cz>
Copyright (c) 1998 Sasha Vasko <sasha at aftercode.net>

WinList
Copyright (c) 1994 Mike Finger <mfinger@mermaid.micro.umn.edu>
Copyright (c) 1994 Nobutaka Suzuki
Copyright (c) 1994 Robert Nation and Nobutaka Suzuki
Copyright (c) 1997 Guylhem Aznar <guylhem@oeil.qc.ca>
Copyright (c) 1998 Makoto Kato <m_kato@ga2.so-net.ne.jp>
Copyright (c) 1998 Michal Vitecek <M.Vitecek@sh.cvut.cz>
Copyright (c) 1998 Rene Fichter <ceezaer@cyberspace.org>
Copyright (c) 1998 Sasha Vasko <sasha at aftercode.net>
Copyright (c) 1999 Rafal Wierzbicki <rafal@mcss.mcmaster.ca>

Zharf
Copyright (c) 1993 Robert Nation
Copyright (c) 1998 Guylhem Aznar <guylhem@oeil.qc.ca>

asetroot
Copyright (c) 1994 Robert Nation and Nobutaka Suzuki
Copyright (c) 1998 Rafal Wierzbicki

 LEGAL
+------+

 o Implicit copyrights:

SINCE BERNE CONVENTION, COPYRIGHTS ARE IMPLICIT, EVEN IF AUTHORS DO NOT
WRITE "COPYRIGHT" WORD IN THE FILE THEY OWN INTELLECTUAL PROPERTY !

Therefore, every file is Copyright (C) by his (or its) respective(s) owner(s)
at the date of writing.

 o License

The whole program called AfterStep is distribued under GNU GPL v2 license.
AfterStep library is distributed under LGPL license.
AfterStep documentation is distributed under LDP license.

See doc/licenses/ files for more informations.

 o Exceptions

	1. MIT/Evans & Sutherland copyright

Some files from src/, initially from twm, are covered by a different
license :
add_window.c afterstep.c borders.c clientwin.c functions.c

	2. Headers

Headers files are public domain ; Robert Nation stated in decorations.c :

<<

  Definitions of the hint structure and the constants are courtesy of
  mitnits@bgumail.bgu.ac.il (Roman Mitnitski ), who sent this note,
  after conferring with a friend at the OSF:

 >  Hi, Rob
 >
 >  I'm happy to announce, that you can use motif public
 >  headers in any way you can... I just got the letter from
 >  my friend, it says literally:
 >
 >>    Hi.
 >>
 >> Yes, you can use motif public header files, in particular because there is
 >> NO limitation on inclusion of this files in your programms....Also, no one
 >> can put copyright to the NUMBERS (I mean binary flags for decorations) or
 >> DATA STRUCTURES (I mean little structure used by motif to pass description
 >> of the decorations to the mwm). Call it another name, if you are THAT MUCH
 >> concerned.
 >>
 >> You can even use the little piece of code I've passed to you - we are
 >> talking about 10M distribution against two pages of code.
 >>
 >> Don't be silly.
 >>
 >> Best wishes.
 >> Eli

>>
